{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":62972334,"defaultBranch":"master","name":"mcrecover","ownerLogin":"GerbilSoft","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2016-07-09T22:55:46.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/6764716?v=4","public":true,"private":false,"isOrgOwned":false},"refInfo":{"name":"","listCacheKey":"v0:1528560191.0","currentOid":""},"activityList":{"items":[{"before":"752957960c36504ccba27f25a7e40b9e5fb053e9","after":"490f1284762f77a72f1f6c9bd63d716ec9f2570f","ref":"refs/heads/master","pushedAt":"2024-07-20T17:51:38.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"GerbilSoft","name":"GerbilSoft","path":"/GerbilSoft","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/6764716?s=80&v=4"},"commit":{"message":"Adjust animation timing for GameCube icons.\n\nIt's 0, 4, 8, and 12 frames for NTSC. (0, 67ms, 133ms, 200ms)\n\nThanks to @Louis322 for providing this information.\n\nFIXME: Support PAL; handle extra beginning frame and reduced ending frame.\nFIXME: Dreamcast animation timing?","shortMessageHtmlLink":"Adjust animation timing for GameCube icons."}}],"hasNextPage":false,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAAEhLIHYgA","startCursor":null,"endCursor":null}},"title":"Activity ยท GerbilSoft/mcrecover"}