From 30cd149d191b3ec2c672d420557a879fe528c459 Mon Sep 17 00:00:00 2001 From: Jin Park Date: Fri, 30 Sep 2022 20:52:30 +0900 Subject: [PATCH] fix: avoid drawing holistic landmarks twice (#755) (cherry picked from commit edf8abd9ba400e8950f2db3cb12d4ba298a00eb0) --- .../Unity/Annotation/HolisticLandmarkListAnnotationController.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/HolisticLandmarkListAnnotationController.cs b/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/HolisticLandmarkListAnnotationController.cs index 18135e853..e125da865 100644 --- a/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/HolisticLandmarkListAnnotationController.cs +++ b/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Unity/Annotation/HolisticLandmarkListAnnotationController.cs @@ -38,7 +38,6 @@ public void DrawNow(NormalizedLandmarkList faceLandmarkList, NormalizedLandmarkL leftHandLandmarkList?.Landmark, rightHandLandmarkList?.Landmark ); - SyncNow(); } public void DrawFaceLandmarkListLater(IList faceLandmarkList)