Source: https://github.com/joeyparrish/valheim-musicmod
MusicMod is a base mod that you can depend on to add custom music to your own mod.
MusicMod is only useful as a dependency for other mods. Mod developers should install it, build against it, and depend on it. End users will only ever install it to satisfy dependencies for other mods.
MusicMod is published on both ThunderStore and Nexus Mods. Install using your favorite mod manager.
using System.IO;
using System.Reflection;
using MusicMod;
public class MyMod : BaseUnityPlugin {
private void Awake() {
// When your mod wakes up, build an absolute path
// to your music file, then tell MusicMod about it.
string assemblyFolder = Path.GetDirectoryName(
Assembly.GetExecutingAssembly().Location);
string absolutePath = Path.Combine(
assemblyFolder, "Main-Menu.mp3");
MusicMod.Mod.OverrideMusic["menu"] = absolutePath;
}
}
Each piece of music in Valheim is identified by a string "key". MusicMod will discover all music at runtime and print debug logs showing all music currently in the game. For an up-to-date list, check the log.
These are the current keys showing up in the log as of August 2022:
respawn
intro
menu
combat
CombatEventL1
CombatEventL2
CombatEventL3
CombatEventL4
boss_eikthyr
boss_gdking
boss_bonemass
boss_moder
boss_goblinking
morning
evening
sailing
blackforest
meadows
swamp
mountain
plains
forestcrypt
frostcaves
home
location_forest
Just BepInEx.
None that we know of!
- Nexus Mods: https://www.nexusmods.com/valheim/mods/1975/
- Thunderstore: https://valheim.thunderstore.io/package/joeyparrish/MusicMod/
MusicMod was created by Joey Parrish, and spun out of Pokéheim.