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model_buckslip.go
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model_buckslip.go
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/*
Lob
The Lob API is organized around REST. Our API is designed to have predictable, resource-oriented URLs and uses HTTP response codes to indicate any API errors. <p> Looking for our [previous documentation](https://lob.github.io/legacy-docs/)?
API version: 1.3.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package lob
import (
"encoding/json"
)
// Buckslip struct for Buckslip
type Buckslip struct {
// Unique identifier prefixed with `bck_`.
Id string `json:"id"`
// True if the buckslips should be auto-reordered.
AutoReorder bool `json:"auto_reorder"`
// The number of buckslips to be reordered.
ReorderQuantity NullableInt32 `json:"reorder_quantity"`
// The threshold amount of the buckslip
ThresholdAmount int32 `json:"threshold_amount"`
// The signed link for the buckslip.
Url string `json:"url"`
// The raw URL of the buckslip.
RawUrl string `json:"raw_url"`
// The original URL of the front template.
FrontOriginalUrl string `json:"front_original_url"`
// The original URL of the back template.
BackOriginalUrl string `json:"back_original_url"`
Thumbnails []Thumbnail `json:"thumbnails"`
// The available quantity of buckslips.
AvailableQuantity float32 `json:"available_quantity"`
// The allocated quantity of buckslips.
AllocatedQuantity float32 `json:"allocated_quantity"`
// The onhand quantity of buckslips.
OnhandQuantity float32 `json:"onhand_quantity"`
// The pending quantity of buckslips.
PendingQuantity float32 `json:"pending_quantity"`
// The sum of pending and onhand quantities of buckslips.
ProjectedQuantity float32 `json:"projected_quantity"`
// An array of buckslip orders that are associated with the buckslip.
BuckslipOrders []BuckslipOrder `json:"buckslip_orders"`
Stock string `json:"stock"`
Weight string `json:"weight"`
Finish string `json:"finish"`
Status string `json:"status"`
// object
Object string `json:"object"`
// Description of the buckslip.
Description NullableString `json:"description"`
// The size of the buckslip
Size *string `json:"size,omitempty"`
}
// NewBuckslip instantiates a new Buckslip object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBuckslip(id string, autoReorder bool, reorderQuantity NullableInt32, thresholdAmount int32, url string, rawUrl string, frontOriginalUrl string, backOriginalUrl string, thumbnails []Thumbnail, availableQuantity float32, allocatedQuantity float32, onhandQuantity float32, pendingQuantity float32, projectedQuantity float32, buckslipOrders []BuckslipOrder, stock string, weight string, finish string, status string, object string, description NullableString) *Buckslip {
this := Buckslip{}
this.Id = id
this.AutoReorder = autoReorder
this.ReorderQuantity = reorderQuantity
this.ThresholdAmount = thresholdAmount
this.Url = url
this.RawUrl = rawUrl
this.FrontOriginalUrl = frontOriginalUrl
this.BackOriginalUrl = backOriginalUrl
this.Thumbnails = thumbnails
this.AvailableQuantity = availableQuantity
this.AllocatedQuantity = allocatedQuantity
this.OnhandQuantity = onhandQuantity
this.PendingQuantity = pendingQuantity
this.ProjectedQuantity = projectedQuantity
this.BuckslipOrders = buckslipOrders
this.Stock = stock
this.Weight = weight
this.Finish = finish
this.Status = status
this.Object = object
this.Description = description
var size string = "8.75x3.75"
this.Size = &size
return &this
}
// NewBuckslipWithDefaults instantiates a new Buckslip object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBuckslipWithDefaults() *Buckslip {
this := Buckslip{}
var autoReorder bool = false
this.AutoReorder = autoReorder
var thresholdAmount int32 = 0
this.ThresholdAmount = thresholdAmount
var availableQuantity float32 = 0
this.AvailableQuantity = availableQuantity
var allocatedQuantity float32 = 0
this.AllocatedQuantity = allocatedQuantity
var onhandQuantity float32 = 0
this.OnhandQuantity = onhandQuantity
var pendingQuantity float32 = 0
this.PendingQuantity = pendingQuantity
var projectedQuantity float32 = 0
this.ProjectedQuantity = projectedQuantity
var object string = "buckslip"
this.Object = object
var size string = "8.75x3.75"
this.Size = &size
return &this
}
// GetId returns the Id field value
func (o *Buckslip) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Buckslip) SetId(v string) {
o.Id = v
}
// GetAutoReorder returns the AutoReorder field value
func (o *Buckslip) GetAutoReorder() bool {
if o == nil {
var ret bool
return ret
}
return o.AutoReorder
}
// GetAutoReorderOk returns a tuple with the AutoReorder field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetAutoReorderOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.AutoReorder, true
}
// SetAutoReorder sets field value
func (o *Buckslip) SetAutoReorder(v bool) {
o.AutoReorder = v
}
// GetReorderQuantity returns the ReorderQuantity field value
// If the value is explicit nil, the zero value for int32 will be returned
func (o *Buckslip) GetReorderQuantity() int32 {
if o == nil || o.ReorderQuantity.Get() == nil {
var ret int32
return ret
}
return *o.ReorderQuantity.Get()
}
// GetReorderQuantityOk returns a tuple with the ReorderQuantity field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Buckslip) GetReorderQuantityOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.ReorderQuantity.Get(), o.ReorderQuantity.IsSet()
}
// SetReorderQuantity sets field value
func (o *Buckslip) SetReorderQuantity(v int32) {
o.ReorderQuantity.Set(&v)
}
// GetThresholdAmount returns the ThresholdAmount field value
func (o *Buckslip) GetThresholdAmount() int32 {
if o == nil {
var ret int32
return ret
}
return o.ThresholdAmount
}
// GetThresholdAmountOk returns a tuple with the ThresholdAmount field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetThresholdAmountOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.ThresholdAmount, true
}
// SetThresholdAmount sets field value
func (o *Buckslip) SetThresholdAmount(v int32) {
o.ThresholdAmount = v
}
// GetUrl returns the Url field value
func (o *Buckslip) GetUrl() string {
if o == nil {
var ret string
return ret
}
return o.Url
}
// GetUrlOk returns a tuple with the Url field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetUrlOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Url, true
}
// SetUrl sets field value
func (o *Buckslip) SetUrl(v string) {
o.Url = v
}
// GetRawUrl returns the RawUrl field value
func (o *Buckslip) GetRawUrl() string {
if o == nil {
var ret string
return ret
}
return o.RawUrl
}
// GetRawUrlOk returns a tuple with the RawUrl field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetRawUrlOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.RawUrl, true
}
// SetRawUrl sets field value
func (o *Buckslip) SetRawUrl(v string) {
o.RawUrl = v
}
// GetFrontOriginalUrl returns the FrontOriginalUrl field value
func (o *Buckslip) GetFrontOriginalUrl() string {
if o == nil {
var ret string
return ret
}
return o.FrontOriginalUrl
}
// GetFrontOriginalUrlOk returns a tuple with the FrontOriginalUrl field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetFrontOriginalUrlOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.FrontOriginalUrl, true
}
// SetFrontOriginalUrl sets field value
func (o *Buckslip) SetFrontOriginalUrl(v string) {
o.FrontOriginalUrl = v
}
// GetBackOriginalUrl returns the BackOriginalUrl field value
func (o *Buckslip) GetBackOriginalUrl() string {
if o == nil {
var ret string
return ret
}
return o.BackOriginalUrl
}
// GetBackOriginalUrlOk returns a tuple with the BackOriginalUrl field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetBackOriginalUrlOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.BackOriginalUrl, true
}
// SetBackOriginalUrl sets field value
func (o *Buckslip) SetBackOriginalUrl(v string) {
o.BackOriginalUrl = v
}
// GetThumbnails returns the Thumbnails field value
func (o *Buckslip) GetThumbnails() []Thumbnail {
if o == nil {
var ret []Thumbnail
return ret
}
return o.Thumbnails
}
// GetThumbnailsOk returns a tuple with the Thumbnails field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetThumbnailsOk() ([]Thumbnail, bool) {
if o == nil {
return nil, false
}
return o.Thumbnails, true
}
// SetThumbnails sets field value
func (o *Buckslip) SetThumbnails(v []Thumbnail) {
o.Thumbnails = v
}
// GetAvailableQuantity returns the AvailableQuantity field value
func (o *Buckslip) GetAvailableQuantity() float32 {
if o == nil {
var ret float32
return ret
}
return o.AvailableQuantity
}
// GetAvailableQuantityOk returns a tuple with the AvailableQuantity field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetAvailableQuantityOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.AvailableQuantity, true
}
// SetAvailableQuantity sets field value
func (o *Buckslip) SetAvailableQuantity(v float32) {
o.AvailableQuantity = v
}
// GetAllocatedQuantity returns the AllocatedQuantity field value
func (o *Buckslip) GetAllocatedQuantity() float32 {
if o == nil {
var ret float32
return ret
}
return o.AllocatedQuantity
}
// GetAllocatedQuantityOk returns a tuple with the AllocatedQuantity field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetAllocatedQuantityOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.AllocatedQuantity, true
}
// SetAllocatedQuantity sets field value
func (o *Buckslip) SetAllocatedQuantity(v float32) {
o.AllocatedQuantity = v
}
// GetOnhandQuantity returns the OnhandQuantity field value
func (o *Buckslip) GetOnhandQuantity() float32 {
if o == nil {
var ret float32
return ret
}
return o.OnhandQuantity
}
// GetOnhandQuantityOk returns a tuple with the OnhandQuantity field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetOnhandQuantityOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.OnhandQuantity, true
}
// SetOnhandQuantity sets field value
func (o *Buckslip) SetOnhandQuantity(v float32) {
o.OnhandQuantity = v
}
// GetPendingQuantity returns the PendingQuantity field value
func (o *Buckslip) GetPendingQuantity() float32 {
if o == nil {
var ret float32
return ret
}
return o.PendingQuantity
}
// GetPendingQuantityOk returns a tuple with the PendingQuantity field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetPendingQuantityOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.PendingQuantity, true
}
// SetPendingQuantity sets field value
func (o *Buckslip) SetPendingQuantity(v float32) {
o.PendingQuantity = v
}
// GetProjectedQuantity returns the ProjectedQuantity field value
func (o *Buckslip) GetProjectedQuantity() float32 {
if o == nil {
var ret float32
return ret
}
return o.ProjectedQuantity
}
// GetProjectedQuantityOk returns a tuple with the ProjectedQuantity field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetProjectedQuantityOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.ProjectedQuantity, true
}
// SetProjectedQuantity sets field value
func (o *Buckslip) SetProjectedQuantity(v float32) {
o.ProjectedQuantity = v
}
// GetBuckslipOrders returns the BuckslipOrders field value
func (o *Buckslip) GetBuckslipOrders() []BuckslipOrder {
if o == nil {
var ret []BuckslipOrder
return ret
}
return o.BuckslipOrders
}
// GetBuckslipOrdersOk returns a tuple with the BuckslipOrders field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetBuckslipOrdersOk() ([]BuckslipOrder, bool) {
if o == nil {
return nil, false
}
return o.BuckslipOrders, true
}
// SetBuckslipOrders sets field value
func (o *Buckslip) SetBuckslipOrders(v []BuckslipOrder) {
o.BuckslipOrders = v
}
// GetStock returns the Stock field value
func (o *Buckslip) GetStock() string {
if o == nil {
var ret string
return ret
}
return o.Stock
}
// GetStockOk returns a tuple with the Stock field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetStockOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Stock, true
}
// SetStock sets field value
func (o *Buckslip) SetStock(v string) {
o.Stock = v
}
// GetWeight returns the Weight field value
func (o *Buckslip) GetWeight() string {
if o == nil {
var ret string
return ret
}
return o.Weight
}
// GetWeightOk returns a tuple with the Weight field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetWeightOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Weight, true
}
// SetWeight sets field value
func (o *Buckslip) SetWeight(v string) {
o.Weight = v
}
// GetFinish returns the Finish field value
func (o *Buckslip) GetFinish() string {
if o == nil {
var ret string
return ret
}
return o.Finish
}
// GetFinishOk returns a tuple with the Finish field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetFinishOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Finish, true
}
// SetFinish sets field value
func (o *Buckslip) SetFinish(v string) {
o.Finish = v
}
// GetStatus returns the Status field value
func (o *Buckslip) GetStatus() string {
if o == nil {
var ret string
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetStatusOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *Buckslip) SetStatus(v string) {
o.Status = v
}
// GetObject returns the Object field value
func (o *Buckslip) GetObject() string {
if o == nil {
var ret string
return ret
}
return o.Object
}
// GetObjectOk returns a tuple with the Object field value
// and a boolean to check if the value has been set.
func (o *Buckslip) GetObjectOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Object, true
}
// SetObject sets field value
func (o *Buckslip) SetObject(v string) {
o.Object = v
}
// GetDescription returns the Description field value
// If the value is explicit nil, the zero value for string will be returned
func (o *Buckslip) GetDescription() string {
if o == nil || o.Description.Get() == nil {
var ret string
return ret
}
return *o.Description.Get()
}
// GetDescriptionOk returns a tuple with the Description field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Buckslip) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Description.Get(), o.Description.IsSet()
}
// SetDescription sets field value
func (o *Buckslip) SetDescription(v string) {
o.Description.Set(&v)
}
// GetSize returns the Size field value if set, zero value otherwise.
func (o *Buckslip) GetSize() string {
if o == nil || o.Size == nil {
var ret string
return ret
}
return *o.Size
}
// GetSizeOk returns a tuple with the Size field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Buckslip) GetSizeOk() (*string, bool) {
if o == nil || o.Size == nil {
return nil, false
}
return o.Size, true
}
// HasSize returns a boolean if a field has been set.
func (o *Buckslip) HasSize() bool {
if o != nil && o.Size != nil {
return true
}
return false
}
// SetSize gets a reference to the given string and assigns it to the Size field.
func (o *Buckslip) SetSize(v string) {
o.Size = &v
}
func (o Buckslip) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["id"] = o.Id
}
if true {
toSerialize["auto_reorder"] = o.AutoReorder
}
if true {
toSerialize["reorder_quantity"] = o.ReorderQuantity.Get()
}
if true {
toSerialize["threshold_amount"] = o.ThresholdAmount
}
if true {
toSerialize["url"] = o.Url
}
if true {
toSerialize["raw_url"] = o.RawUrl
}
if true {
toSerialize["front_original_url"] = o.FrontOriginalUrl
}
if true {
toSerialize["back_original_url"] = o.BackOriginalUrl
}
if true {
toSerialize["thumbnails"] = o.Thumbnails
}
if true {
toSerialize["available_quantity"] = o.AvailableQuantity
}
if true {
toSerialize["allocated_quantity"] = o.AllocatedQuantity
}
if true {
toSerialize["onhand_quantity"] = o.OnhandQuantity
}
if true {
toSerialize["pending_quantity"] = o.PendingQuantity
}
if true {
toSerialize["projected_quantity"] = o.ProjectedQuantity
}
if true {
toSerialize["buckslip_orders"] = o.BuckslipOrders
}
if true {
toSerialize["stock"] = o.Stock
}
if true {
toSerialize["weight"] = o.Weight
}
if true {
toSerialize["finish"] = o.Finish
}
if true {
toSerialize["status"] = o.Status
}
if true {
toSerialize["object"] = o.Object
}
if true {
toSerialize["description"] = o.Description.Get()
}
if o.Size != nil {
toSerialize["size"] = o.Size
}
return json.Marshal(toSerialize)
}
type NullableBuckslip struct {
value *Buckslip
isSet bool
}
func (v NullableBuckslip) Get() *Buckslip {
return v.value
}
func (v *NullableBuckslip) Set(val *Buckslip) {
v.value = val
v.isSet = true
}
func (v NullableBuckslip) IsSet() bool {
return v.isSet
}
func (v *NullableBuckslip) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBuckslip(val *Buckslip) *NullableBuckslip {
return &NullableBuckslip{value: val, isSet: true}
}
func (v NullableBuckslip) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBuckslip) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}