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StrinGame is a blind maze-solving adventure created entirely using the Pygame library and other Python modules, including the audio components. Experience the thrill of exploration and strategy in this traditional game with a new twist
2D Maze editor using Raylib and ImGui. Features convenient junction placement, naming, moving aswell as tagging of positions. Export to JSON for use in games.
This program will generate a random maze and solve that complex puzzle by displaying the correct path. Algorithms are written in Python; visuals are displayed by pygame.
Deep Reinforcement Learning for mobile robot navigation, a robot learns to navigate to a random goal point from random moves to adopting a strategy, in a simulated maze environment while avoiding dynamic obstacles.