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notes.md

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Notes

  • our structure
    • we have world
      • inside the world we have entities
        • each entity contains mesh render from which we get the data for the render command
          • each mesh render contains mesh
            • each mesh contains vertices
            • each mesh contains indices
            • each mesh contains textures

Questions

  1. e7na hn3ml class esmo light w n7ot feh kol el data m3ada el position wl direction, s7 ?
    1. lw ahh fa ehna hn3mlo fen?

    fl components w hn5leha t3ml inheret mn class componentw

    1. w hangeb mnen el position w el direction?

    local to world transform zyo zy el camera ma et3mlt keda.

  2. el material, ezay hn3rf el abedo wl specular w el shininess w keda, hn7otohom fen w ezay, w hal ehna el hn3mlhom wla homa mawgoden wla a?