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Drip effect crashes wled, and reboots when speed is slowed down or segments are adjusted #3613

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fribse opened this issue Dec 24, 2023 · 9 comments
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bug cannot reproduce Developers are not able reproduce. Might be fixed already, or report is missing important details

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@fribse
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fribse commented Dec 24, 2023

What happened?

I have a christmas tree light, and I use drip as one of the effects. It was running on esp8266, and when I adjusted the speed of the drip to run slower, it crashes the wled, and it reboots.
So I swapped it out with a esp32, as I thought the esp8266 might get overloaded (it's only 150 LEDs).
The same thing happens, as soon as I apply drip, and slow it down, it reboots the wled.

To Reproduce Bug

Apply Drip, and slow it way down.

Expected Behavior

Speed should be lower

Install Method

Binary from WLED.me

What version of WLED?

0.14.1-B1

Which microcontroller/board are you seeing the problem on?

ESP8266, ESP32

Relevant log/trace output

No response

Anything else?

No response

Code of Conduct

  • I agree to follow this project's Code of Conduct
@fribse fribse added the bug label Dec 24, 2023
@fribse
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fribse commented Dec 24, 2023

Same goes for popcorn, but not instantly as the drip, but after adjusting up and down on speed and intensity, it reboots

@fribse
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fribse commented Dec 24, 2023

Drip also crashes if I adjust segments, but if I turn off the lights while adjusting, I can adjust it, and then save the preset, then turn it on, and then overwrite the preset with the lights turned on, so I can work around it, but it is quite cumbersome

@blazoncek
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blazoncek commented Dec 24, 2023

I am unable to reproduce. Tested on ESP32, ESP32-S2, ESP8266 both 1D & 2D setup.
Please try 0_15 branch and/or use debug build and post crash dump.

@blazoncek blazoncek added the cannot reproduce Developers are not able reproduce. Might be fixed already, or report is missing important details label Dec 24, 2023
@softhack007
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softhack007 commented Dec 24, 2023

I'm also unable to reproduce. I've used these effects (drip, popcorn, starburst) often, but never had any problems.

It might be an electrical problem, like

  • using flimsy dupond wires
  • unstable / not regulated power supply
  • capacitor needed to stabilize power
  • powering the LEDs directly from esp 5V
  • some esp boards (especially from AZ-delivery) are very sensitive to under- or over-voltage

Check our KB for some help:

@dosipod
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dosipod commented Dec 24, 2023

Might be it is better and quicker to replicate if cfg.json is provided whenever a crash is reported , Using WLED_0.14.1-b1_ESP32_audioreactive.bin from gh release page I was only able to crash a unit when fps is set to 120 with effects like octopus if you change the speed ( might be the warring about setting that to max should be added same as in MM ) but I think that might be expected at least from our testing with it on prior versions

@Doyle4
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Doyle4 commented Dec 25, 2023

Seems same issue I had

@blazoncek
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Closing as a duplicate of #3609

@blazoncek blazoncek closed this as not planned Won't fix, can't repro, duplicate, stale Dec 25, 2023
@fribse fribse mentioned this issue Dec 25, 2023
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@fribse
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fribse commented Dec 25, 2023

It might be an electrical problem, like
* using flimsy dupond wires
* unstable / not regulated power supply
* capacitor needed to stabilize power
* powering the LEDs directly from esp 5V
* some esp boards (especially from AZ-delivery) are very sensitive to under- or over-voltage

Always on a DigUno, amd with good PSU (5V 6A on this).

@fribse
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fribse commented Dec 29, 2023

Solved in B2

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