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Symbol Uploads as a Build Phase #21

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bobbyg603 opened this issue Nov 29, 2022 · 0 comments
Open

Symbol Uploads as a Build Phase #21

bobbyg603 opened this issue Nov 29, 2022 · 0 comments

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@bobbyg603
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bobbyg603 commented Nov 29, 2022

For our samples we should handle symbol uploads as a Build Phase so that we can generate symbolicated crashes in development within the IDE. The Nineva team did this for our Unity iOS sample and it works really well!

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