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EverestAnimations.m
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EverestAnimations.m
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#include "EverestAnimations.h"
@implementation EverestAnimations
+ (void)shrinkAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration * 0.3f
delay:0.0f
options:UIViewAnimationOptionCurveLinear
animations:^{
CGFloat minimumSize = 0.00001f;
iconView.transform =
CGAffineTransformMakeScale(minimumSize, minimumSize);
}
completion:^(BOOL finished) {
if (finished) {
// Enlarge transform to oversize
[UIView animateWithDuration:duration * 0.25f
delay:0.0f
options:UIViewAnimationOptionCurveEaseOut
animations:^{
CGFloat oversize = 1.3f;
iconView.transform = CGAffineTransformScale(
CGAffineTransformIdentity, oversize, oversize);
}
completion:^(BOOL finished) {
// Bouncing back
if (finished) {
[UIView animateWithDuration:duration * 0.25f
delay:0.0f
options:UIViewAnimationOptionCurveEaseOut
animations:^{
iconView.transform =
CGAffineTransformIdentity;
}
completion:nil];
}
}];
}
}];
}
+ (void)fadeOutAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration
delay:0.0f
options:UIViewAnimationOptionCurveLinear
animations:^{
// float degrees = 3 * 360;
// iconView.transform =
// CGAffineTransformMakeRotation(degrees * M_PI/180);
iconView.transform =
CGAffineTransformMakeScale(0.00001f, 0.00001f);
}
completion:nil];
}
+ (void)spinAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
}
+ (void)flipVerticalOnceAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration
delay:0.0
options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
iconView.transform = CGAffineTransformMakeScale(1, -1);
}
completion:nil];
}
+ (void)flipVerticalAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
iconView.transform = CGAffineTransformMakeScale(1, -1);
}
completion:^(BOOL finished) {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
iconView.transform =
CGAffineTransformMakeScale(1, 1);
}
completion:nil];
}];
}
+ (void)flipHorizontalOnceAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration
delay:0.0
options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
iconView.transform = CGAffineTransformMakeScale(-1, 1);
}
completion:nil];
}
+ (void)flipHorizontalAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
iconView.transform = CGAffineTransformMakeScale(-1, 1);
}
completion:^(BOOL finished) {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
iconView.transform =
CGAffineTransformMakeScale(1, 1);
}
completion:nil];
}];
}
+ (void)rotateClockwiseAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseIn
animations:^(void) {
float degrees = 180; // the value in degrees
iconView.transform = CGAffineTransformMakeRotation(degrees * PI / 180);
}
completion:^(BOOL finished) {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseOut
animations:^() {
float degrees = 0; // the value in degrees
iconView.transform = CGAffineTransformMakeRotation(
degrees * PI / 180);
}
completion:nil];
}];
}
+ (void)rotateCounterClockwiseAnimationForIconView:(UIView *)iconView
withDuration:(float)duration {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseIn
animations:^(void) {
float degrees = 181; // the value in degrees (if anyone knows how to
// rotate backwards in CoreAnimation lemme know)
iconView.transform = CGAffineTransformMakeRotation(degrees * PI / 180);
}
completion:^(BOOL finished) {
[UIView animateWithDuration:duration * 0.5
delay:0.0
options:UIViewAnimationOptionCurveEaseOut
animations:^() {
float degrees = 1; // the value in degrees (doesn't
// even make a full rotation lol)
iconView.transform = CGAffineTransformMakeRotation(
degrees * PI / 180);
}
completion:nil];
}];
}
+(void)tadaAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[iconView tada:NULL];
}
+(void)bounceAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[iconView bounce:NULL];
}
+(void)pulseAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[iconView pulse:NULL];
}
+(void)swingAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[iconView swing:NULL];
}
+(void)hingeAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[iconView hinge:NULL];
}
+(void)dropAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[iconView drop:NULL];
}
+(void)squeezeAnimationForIconView:(UIView *)iconView withDuration:(float)duration {
[UIView animateWithDuration:duration // * 0.3f
delay:0.0f
options:UIViewAnimationOptionCurveEaseOut
animations:^{
CGFloat minimumSize = 0.001f;
iconView.transform =
CGAffineTransformMakeScale(minimumSize, 1);
}
completion:nil];
}
@end