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Min-DevKit

Build Status Build status

Create packages and code objects for Max using C++

v0.5

  • Updates to support new versions of IDEs: Xcode 11 and Visual Studio 2019
  • Introduced support for UI objects to work with Multitouch interfaces on Windows (see the new min.multitouch object for an example)
  • Introduced new patcher API (see the new min.patcher.control and min.remote objects for examples)
  • MC examples:
    • new min.mc.info~ example object
    • name change to min.mc.phasor~ (which maps to min.phasor~)
  • Added support for preset, pattr, and snapshots. Simply name an attribute "value" and it's state will be available to those state management systems.
  • New cwarn class for posting warnings, similar to cout and cerr.
  • Fix for intermittent crashes when operating in overdrive with non-threadsafe messages and attributes
  • Fix for Max crashing if you throw / call error() in a constructor
  • Fixes for setting attributes from the inspector where changes previously did not stick
  • Fix for crashing in Jitter objects including the min.jit.clamp example on Windows
  • Fix to the limiter class in min-lib for bug where the gain would be reduced further than desired
  • Improvements to templates and scaffolding for new packages and projects