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Hi, @mayuki@neuecc ,when I import the latest version of the gRPCs library (2.29.0-dev), the Unity client prompts "Unloading broken assembly Assets / Plugins / Google.Protobuf / lib / net45 / Google.Protobuf.dll, this assembly can cause crashes in the runtime", may I ask What causes it, do other friends know? Thanks
By the way, I have another question. There are three assemblies (System.Buffers.dll, System.Memory.dll and System.Runtime.CompilerServices.Unsafe.dll ) in the plugin folder in the "ChatApp.Unity" sample that conflict with the gRpcs library. Which side should I keep?
The text was updated successfully, but these errors were encountered:
This error is caused by the problem in gRPC Unity package. (grpc/grpc#22251 , grpc/grpc#21908)
If you are using gRPC with MagicOnion only, you can remove Google.Protobuf and avoid the problem.
Hi, @mayuki @neuecc ,when I import the latest version of the gRPCs library (2.29.0-dev), the Unity client prompts "Unloading broken assembly Assets / Plugins / Google.Protobuf / lib / net45 / Google.Protobuf.dll, this assembly can cause crashes in the runtime", may I ask What causes it, do other friends know? Thanks
By the way, I have another question. There are three assemblies (System.Buffers.dll, System.Memory.dll and System.Runtime.CompilerServices.Unsafe.dll ) in the plugin folder in the "ChatApp.Unity" sample that conflict with the gRpcs library. Which side should I keep?
The text was updated successfully, but these errors were encountered: