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Port timestream to C++ #4841

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myk002 opened this issue Aug 5, 2024 · 2 comments · May be fixed by #4908
Open

Port timestream to C++ #4841

myk002 opened this issue Aug 5, 2024 · 2 comments · May be fixed by #4908
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@myk002
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myk002 commented Aug 5, 2024

timestream currently takes more than 10% of DF playtime in it's current Lua form. This is singlehandedly exhausting our performance budget. We need to improve the performance of this tool, and porting to C++ is probably the best way.

Design doc and project plan: https://docs.google.com/document/d/1-yvNtI53e9TXHSfSd7B2GeWzEgN-SiYjxXI8bcSWbbA/edit

@Tjudge1
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Tjudge1 commented Aug 5, 2024

As per your request, this is my comment.

@myk002
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myk002 commented Aug 6, 2024

Assigned. Thanks!

@myk002 myk002 linked a pull request Sep 4, 2024 that will close this issue
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