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Misc.cs
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Misc.cs
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using System;
using System.Linq;
using System.Net;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;
using ExileCore;
using ExileCore.PoEMemory.Components;
using ExileCore.PoEMemory.MemoryObjects;
using ExileCore.Shared.Enums;
using SharpDX;
namespace PickIt
{
public class Misc
{
public static bool CanFitInventory(CustomItem groundItem)
{
return FindSpotInventory(groundItem) != new Vector2(-1, -1);
}
/* Container.FindSpot(item)
* Finds a spot available in the buffer to place the item.
*/
public static Vector2 FindSpotInventory(CustomItem item)
{
var location = new Vector2(-1, -1);
var InventorySlots = PickIt.Controller.inventorySlots;
var inventoryItems = PickIt.Controller.InventoryItems.InventorySlotItems;
var width = 12;
var height = 5;
if (InventorySlots == null)
return location;
for (var yCol = 0; yCol < height - (item.Height - 1); yCol++)
for (var xRow = 0; xRow < width - (item.Width - 1); xRow++)
{
var success = 0;
for (var xWidth = 0; xWidth < item.Width; xWidth++)
for (var yHeight = 0; yHeight < item.Height; yHeight++)
if (InventorySlots[yCol + yHeight, xRow + xWidth] == 0)
success++;
else if (inventoryItems.Any(x =>
x.PosX == xRow && x.PosY == yCol && CanItemBeStacked(item, x) == StackableItem.Can))
success++;
if (success >= item.Height * item.Width) return new Vector2(xRow, yCol);
}
return location;
}
public static StackableItem CanItemBeStacked(CustomItem item, ServerInventory.InventSlotItem inventoryItem)
{
// return false if not the same item
if (item.GroundItem.Path != inventoryItem.Item.Path)
return StackableItem.Cannot;
// return false if the items dont have the Stack component
// probably only need to do it on one item but for smoll brain reasons...here we go
if (!item.GroundItem.HasComponent<Stack>() || !inventoryItem.Item.HasComponent<Stack>())
return StackableItem.Cannot;
var itemStackComp = item.GroundItem.GetComponent<Stack>();
var inventoryItemStackComp = inventoryItem.Item.GetComponent<Stack>();
if (inventoryItemStackComp.Size == inventoryItemStackComp.Info.MaxStackSize)
return StackableItem.Cannot;
return StackableItem.Can;
}
public enum StackableItem
{
Cannot,
Can
}
public static int[,] GetContainer2DArray(ServerInventory containerItems)
{
var containerCells = new int[containerItems.Rows, containerItems.Columns];
try
{
foreach (var item in containerItems.InventorySlotItems)
{
var itemSizeX = item.SizeX;
var itemSizeY = item.SizeY;
var inventPosX = item.PosX;
var inventPosY = item.PosY;
for (var y = 0; y < itemSizeY; y++)
for (var x = 0; x < itemSizeX; x++)
containerCells[y + inventPosY, x + inventPosX] = 1;
}
return containerCells;
}
catch (Exception e)
{
// ignored
PickIt.Controller.LogMessage(e.ToString(), 5);
}
return containerCells;
}
}
}