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malloc ERROR + 1504 Warnings #17

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SnailRabbids opened this issue May 6, 2022 · 5 comments
Open

malloc ERROR + 1504 Warnings #17

SnailRabbids opened this issue May 6, 2022 · 5 comments

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@SnailRabbids
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SnailRabbids commented May 6, 2022

@DrMoriarty Hi, I have 1504 issues if firebase-analytics IOS plugin is enabled (same for "RateMe" plugin). Do you have some ideas, why it happens? I have 0 warnings w/o them. Mb I have to update something? Will be very grateful for any help :)
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Godot v3.4.4.stable
Plugin was installed from NativeLib and works as expected. The problem is in 1500 warnings only.

@SnailRabbids
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@DrMoriarty important!
I've noticed another problem, closing app cause a malloc error. (double click Home button -> application closes -> error)
Weird is, that clossing hiden application dont case an error. (click "Home" button -> application hides -> double click home button -> swipe application -> application closes)
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@SnailRabbids SnailRabbids changed the title 1504 Warnings malloc ERROR + 1504 Warnings May 7, 2022
@ayhanasker
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I have the same problem in my game. Did you find a solution?

einitialize FirebaseAnalytics
dyld4 config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Developer/usr/lib/libBacktraceRecording.dylib:/Developer/usr/lib/libMainThreadChecker.dylib:/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib:/Developer/Library/PrivateFrameworks/GPUTools.framework/libglInterpose.dylib
malloc: *** error for object 0x283de2490: pointer being freed was not
malloc: *** set a breakpoint in malloc_error_break to debug

@SnailRabbids
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@ayhanasker No, I didnt. But I've found another plugin and it works fine: https://github.com/funseek/godot-ios-firebase-analytics

@ayhanasker
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thank you. But I guess this module is not suitable for stable versions. I am using godot 3.4.2.stable version.

@SnailRabbids
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@ayhanasker I'm using the last version and it works for me :)

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