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Port Blah's D3D11 Implementation to Foster #2

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NoelFB opened this issue Sep 8, 2023 · 1 comment
Closed

Port Blah's D3D11 Implementation to Foster #2

NoelFB opened this issue Sep 8, 2023 · 1 comment

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@NoelFB
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NoelFB commented Sep 8, 2023

I haven't ported the D3D11 implementation yet, but it should be fairly straightforward based on Blah's implementation.

Existing stub file here.

Blah's original implementation here.

@NoelFB
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NoelFB commented Jun 6, 2024

Opting not to do this in favor of using SDL3's GPU API when it's ready #1

@NoelFB NoelFB closed this as completed Jun 6, 2024
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