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Mac (Apple Silicon) Setup not working. #8

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tgienger opened this issue Dec 12, 2021 · 4 comments
Open

Mac (Apple Silicon) Setup not working. #8

tgienger opened this issue Dec 12, 2021 · 4 comments

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@tgienger
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The editor seems to pick it up just fine. I can create scripts and such, but I cannot run the Setup from the editor (Haxe command not found) which it is installed, obviously.

I run Setup from terminal and nothing apparent happens, so I'm attempting the manual setup. Where do I place the build.hxml file?

@tgienger
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I checked out the sample and found it... derp. I'll report if I find any issues otherwise I'll close this.

@tgienger
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Bah, "build haxe project" also results in Haxe command not found.

@tgienger tgienger reopened this Dec 12, 2021
@ibilon
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ibilon commented Dec 12, 2021

Both would require the Haxe executable to be available in your PATH.

But building your project from the Godot editor is not required if you build it in your IDE.

@tgienger
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It builds fine from terminal. Not sure why it wouldn't pick up from the editor. I'll explore a bit later today.

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