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I'm on windows using Unity 2022.3.28f1 and the current latest commit on this repo.
I tried the nuget package and also this, but neither works perfectly inside Unity.
The second time I press play it freezes up and I have to force stop it in task manager.
In your code where you exit or want to stop it call WinHidManager.QuitThisBs();
(For me I did it in the OnDestroy method Unity provides, but you can call it anywhere even prematurely while game is still running)
I'm on windows using Unity 2022.3.28f1 and the current latest commit on this repo.
I tried the nuget package and also this, but neither works perfectly inside Unity.
The second time I press play it freezes up and I have to force stop it in task manager.
Found this but i don't know how to fix it right now:
https://forum.zer7.com/topic/10126/
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