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Dester's soul

Dester's soul is a 2d roguelike game made with Unity engine. Its core game mechanics were ported from my another project: The Kat'zu Dungeon, which was made as a console ASCII game. Link to The Kat'zu Dungeon text-game repository: https://github.com/JakubStrekowski/The-Kat-zu-Dunegon-Text

The goal of this game is to gain as high score as possible. Score is measured by collected gold and killed enemies. Each level has a staircase that leads to another level.

Controls:

  • arrows - movement
  • 1-6 - using collected item
  • 'space' - pass a turn

The game uses A* pathfinding algorithm to generate corridors between rooms and for enemies to follow player. Enemies intelligence is organized in state machine pattern, so their behaviour is easy to expand.