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settings.go
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/
settings.go
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package main
import (
"encoding/json"
"os"
"path/filepath"
)
type AppSettings struct {
APIKey string `json:"api_key"`
OpenLinksInSteam int `json:"open_links_in_steam"`
SteamCurrency int `json:"steam_currency"`
}
func SaveSettings(settings AppSettings) error {
dir, err := getAppdataDir()
if err != nil {
return err
}
err = os.MkdirAll(dir, 0755)
if err != nil {
return err
}
data, err := json.MarshalIndent(settings, "", " ")
if err != nil {
return err
}
filename := filepath.Join(dir, "settings.json")
err = os.WriteFile(filename, data, 0644)
if err != nil {
return err
}
return nil
}
func LoadSettings() (AppSettings, error) {
var settings = AppSettings{
APIKey: "",
OpenLinksInSteam: 2,
SteamCurrency: 1,
}
dir, err := getAppdataDir()
if err != nil {
return settings, err
}
filename := filepath.Join(dir, "settings.json")
data, err := os.ReadFile(filename)
if err != nil {
return settings, err
}
err = json.Unmarshal(data, &settings)
if err != nil {
return settings, err
}
return settings, nil
}
func (a *App) SaveAppSettings(settings AppSettings) error {
err := SaveSettings(settings)
return err
}
func (a *App) GetSettings() AppSettings {
return a.settings
}
func getAppdataDir() (string, error) {
appdata, err := os.UserConfigDir()
if err != nil {
return "", err
}
return filepath.Join(appdata, "SteamProfileInspector"), nil
}