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This is because the dataspace coordinates change on limit change, which causes a change in limits.
We could define tightlimits or so but I don't think it would change the fundamental issue - something has to cycle back to the axis/scene.
tightlimits
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This is because the dataspace coordinates change on limit change, which causes a change in limits.
We could define
tightlimits
or so but I don't think it would change the fundamental issue - something has to cycle back to the axis/scene.The text was updated successfully, but these errors were encountered: