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我想分离个WLK时代大脚的职业助手插件,有点问题求帮忙 #2

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xgztylm opened this issue Apr 24, 2021 · 1 comment

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@xgztylm
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xgztylm commented Apr 24, 2021

BFClassMods.zip

这是原插件,最简单的方法我试过删除

Dependencies: BigFoot

X-Revision: BigFoot

LoadOnDemand: 1

游戏里确实能发现并不需要依赖库了,但是游戏里找不到在哪,也没自动启动。
全程在主文件aspect.lua 里没发现大脚相关数据库的调用,bigfoot啊什么的,只有基本的ACE3 调用。

想问如何能在游戏里启动他,是不是启动部分有依赖?
麻烦您了,抱歉。

@Mr0x01
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Mr0x01 commented Apr 25, 2021

你好,艾泽拉斯的勇士🧙!
我已经AFK很久了,甚至连客户端都没了,所以这次恐怕是爱莫能助😔。不过我粗略看了一眼代码,RuneFrame.lua里是有对大脚调用的——BigFoot_ShowNewbieTooltip。看命名猜测应该是显示一段鼠标提示。另外,toc文件里的LoadOnDemand: 1需要注释掉,不然这个插件是按需加载状态。这都是一眼就能看出来的,可能还有别的细节需要处理。

愿圣光与你同在

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