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class-construction.dua
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class-construction.dua
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nomangle int printf(str message, ...);
void print(int num) { printf("%d", num); }
// Case Initializing a reference type in the constructor
// Outputs "3"
class X
{
int& num;
constructor(int& num) : num(num) {}
}
int main()
{
int n = 2;
X x(n);
n = 3;
printf("%d", x.num);
}
// Case Initializing a reference type in by assigning
// Outputs "4"
int i = 3;
class X
{
int& num = i;
}
int main()
{
X x;
i = 4;
printf("%d", x.num);
}
// Case Initializing a reference type by default constructor args
// Outputs "4"
int i = 3;
class X
{
int& num(i);
}
int main()
{
X x;
i = 4;
printf("%d", x.num);
}
// Case Passing a reference field around
// Outputs "123"
class X
{
int& x;
constructor(int& x) : x(x) { }
void func() {
x = 2;
}
}
void func(int& value) {
value = 3;
}
int main()
{
int num = 1;
print(num);
X x(num);
x.func();
print(num);
func(num);
print(num);
}
// Case Accessing a reference field through self
// Outputs "4"
class X
{
int& num;
constructor(int& num) : num(num) { }
void func() {
self.num = 4;
}
}
int main()
{
int n = 1;
X x(n);
x.func();
print(n);
}
// Case Constructor with parameters call
// Outputs "a1b2c3Aa4b4c4Ba9b8c7CD"
class X
{
constructor(int a, int b, int c)
{
printf("a%db%dc%d", a, b, c);
}
}
class Y
{
// No constructor is defined
}
X x(1, 2, 3);
int main()
{
printf("A");
X x1(4, 4, 4);
printf("B");
X x2(9, 8, 7);
printf("C");
Y y;
printf("D");
}
// Case Destructor call
// Outputs "5X"
class X
{
int x = 3;
constructor()
{
self.x = 5;
}
destructor
{
printf("X");
}
}
class Y
{
int z;
constructor(int a, int b) { }
// No destructor is defined
}
int main()
{
X x;
print(x.x);
Y y(3, 4);
}
// Case Nested constructor calls
// Outputs "562567"
class X
{
Y y;
constructor(int i, int j) : y()
{
print(i);
print(j);
}
}
class Y
{
constructor()
{
print(5);
}
}
class Z
{
X x;
Y y;
constructor(int i, int j) : x(i, 2), y()
{
print(i);
print(j);
}
}
int main()
{
Z z(6, 7);
}
// Case Nested destructor calls
// Outputs "211321211"
class X
{
Y y;
destructor
{
print(3);
}
}
class Y
{
Z z;
destructor
{
print(2);
}
}
class Z
{
destructor
{
print(1);
}
}
int main()
{
{ { Y y; } { Z z; } }
{ X x; }
{ Y y; }
{ Z z; }
}
// Case Constructor with primitive types
// Outputs "12"
class X
{
int i;
int j;
constructor(int _i, int _j) : i(_i), j(_j) {}
}
int main()
{
X x(1, 2);
print(x.i);
print(x.j);
}
// Case Initializing a member class with a default value
// Outputs "123"
class X
{
Y y(1, 2, 3);
}
class Y
{
constructor(int i, int j, int k)
{
print(i);
print(j);
print(k);
}
}
int main()
{
X x;
}
// Case Initializing a member class, both with a default value, and in the constructor
// Outputs "343"
class X
{
int x = 3;
Y y(1, 2);
constructor() : y(3, 4) { }
}
class Y
{
constructor(int i, int j) { print(i); print(j); }
}
int main()
{
X x;
print(x.x);
}
// Case Order of construction
// Outputs "123"
class X
{
A a;
B b;
C c;
}
class A
{
constructor() { print(1); }
}
class B
{
constructor() { print(2); }
}
class C
{
constructor() { print(3); }
}
int main()
{
X x;
}
// Case Order of destruction
// Outputs "321"
class X
{
A a;
B b;
C c;
}
class A
{
destructor { print(1); }
}
class B
{
destructor { print(2); }
}
class C
{
destructor { print(3); }
}
int main()
{
X x;
}
// Case Construction order with inheritance
// Outputs "X1X1X2X1X1X2X3"
class X1
{
constructor() { printf("X1"); }
}
class X2 : X1
{
X1 x1;
constructor() { printf("X2"); }
}
class X3 : X2
{
// x1 is inherited
X2 x2;
constructor() { printf("X3"); }
}
int main()
{
// Order:
// 1 - Constructor of the deepest ancestor of X3 (X1)
// 2 - Constructor of the field X2::x1 (X1)
// 3 - Constructor of parent of X3 (X2)
// 4 - Constructor of the field x1 of the X3::x2 field (X1)
// 5 - Constructor of the parent of X3::x2 field (X1)
// 6 - Constructor of the field x2 in X3 (X2)
// 7 - Constructor of X3 (X3)
X3 x;
}
// Case Destruction order with inheritance
// Outputs "X3X2X1X1X2X1X1"
class X1
{
destructor { printf("X1"); }
}
class X2 : X1
{
X1 x1;
destructor { printf("X2"); }
}
class X3 : X2
{
// x1 is inherited
X2 x2;
destructor { printf("X3"); }
}
int main()
{
// Order:
// 1 - Destructor of X3 (X3)
// 2 - Destructor of the field x2 in X3 (X2)
// 3 - Destructor of the field x1 of the X3::x2 field (X1)
// 4 - Destructor of the parent of X3::x2 field (X1)
// 5 - Destructor of parent of X3 (X2)
// 6 - Destructor of the field X2::x1 (X1)
// 7 - Destructor of the deepest ancestor of X3 (X1)
X3 x;
}
// Case Moving of the result of a block expression
// Outputs "21X3"
class X
{
int i;
constructor(int i) : i(i) { }
constructor(X& x) { printf("C"); }
destructor { printf("%d", i); }
}
int main()
{
var x = {
X x1(1);
X x2(2);
X x3(3);
move(x3)
};
printf("X");
}
// Case Teleportation of the result of an if expression
// Outputs "21X3"
class X
{
int i;
constructor(int i) : i(i) { }
destructor { printf("%d", i); }
}
int main()
{
var x = if (true) {
X x1(1);
X x2(2);
X x3(3);
move(x3)
} else {
X x2(2);
move(x2)
};
printf("X");
}
// Case Teleportation of the result of a when expression
// Outputs "21X3"
class X
{
int i;
constructor(int i) : i(i) { }
destructor { printf("%d", i); }
}
int main()
{
var x = when {
true -> {
X x1(1);
X x2(2);
X x3(3);
move(x3)
},
else -> {
X x2(2);
move(x2)
}
};
printf("X");
}
// Case Using the returned object in the destructor of a local object
// Outputs "Hello"
class X
{
X* x;
void print() { printf("Hello"); }
destructor {
if (x != null)
x->print();
}
}
X func()
{
X x1;
X x2;
x1.x = &x2;
return x2;
}
int main()
{
func();
}
// Case Copying a child class with no copy-constructor
// Outputs "Parent2"
class Parent
{
int i = 3;
void print() {
printf("Parent");
}
}
class Child : Parent
{
int j = 5;
void print() {
printf("Child");
}
}
int main()
{
Child c;
c.i = 2;
Parent p = *((Parent*))&c;
p.print();
printf("%d", p.i);
}
// Case Construction of global objects
// Outputs "Hello 5"
class X
{
constructor(int i) {
printf("Hello %d", i);
}
}
X x(5);
int main()
{
}
// Case Destruction of global objects
// Outputs "Bye"
class X
{
destructor {
printf("Bye");
}
}
X x;
int main()
{
}
// Case Assigning an object with no infix = defined
// Outputs "XYZ"
class X
{
=constructor(X& x) { printf("X"); }
}
class Y
{
=constructor(Y& y) { printf("Y"); }
}
class Z
{
=constructor(Z& z) { printf("Z"); }
}
class G
{
X x;
Y y;
Z z;
}
int main()
{
G g1;
G g2;
g2 = g1;
}
// Case Implicit return of an object
// Outputs "CD"
class X
{
constructor() { printf("C"); }
destructor { printf("D"); }
}
X func() {
// No return statement. An implicit return
// with the default value will be returned,
// and a warning will be reported
}
int main()
{
var x = func();
}