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ClickQueue.cpp
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ClickQueue.cpp
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//
// ClickQueue.h
// Glowdeck
//
// Created by Justin Kaufman on 8/17/17.
// Copyright © 2017 Justin Kaufman. All rights reserved.
//
#include "ClickQueue.h"
ClickQueue::ClickQueue(byte attachTo) : pin(attachTo) {
}
void ClickQueue::setup() {
pinMode(pin, OUTPUT);
state = NOT_CLICKING;
pendingClicks = 0;
}
void ClickQueue::loop() {
switch (state) {
case NOT_CLICKING:
if (pendingClicks > 0) {
pendingClicks --;
digitalWrite(pin, HIGH);
clickStartMs = millis();
state = CLICK_DOWN;
}
break;
case CLICK_DOWN:
if (millis() - clickStartMs > CLICK_DOWN_MS) {
digitalWrite(pin, LOW);
state = CLICK_PAUSE;
}
break;
case CLICK_PAUSE:
if (millis() - clickStartMs > CLICK_TOTAL_MS) {
state = NOT_CLICKING;
}
break;
}
}
void ClickQueue::addAClick() {
pendingClicks++;
}
void ClickQueue::addClicks(int clicks) {
pendingClicks += clicks;
}
void ClickQueue::cancel() {
pendingClicks = 0;
digitalWrite(pin, LOW);
state = NOT_CLICKING;
}