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GameEngine.sln
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GameEngine.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30621.155
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameEngine", "GameEngine.vcxproj", "{44805F8A-1665-4354-98BC-0A532019DA4C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{44805F8A-1665-4354-98BC-0A532019DA4C}.Debug|x64.ActiveCfg = Debug|x64
{44805F8A-1665-4354-98BC-0A532019DA4C}.Debug|x64.Build.0 = Debug|x64
{44805F8A-1665-4354-98BC-0A532019DA4C}.Debug|x86.ActiveCfg = Debug|Win32
{44805F8A-1665-4354-98BC-0A532019DA4C}.Debug|x86.Build.0 = Debug|Win32
{44805F8A-1665-4354-98BC-0A532019DA4C}.Release|x64.ActiveCfg = Release|x64
{44805F8A-1665-4354-98BC-0A532019DA4C}.Release|x64.Build.0 = Release|x64
{44805F8A-1665-4354-98BC-0A532019DA4C}.Release|x86.ActiveCfg = Release|Win32
{44805F8A-1665-4354-98BC-0A532019DA4C}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {6C71896E-BECE-4739-905F-751E7CCFF634}
EndGlobalSection
EndGlobal