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Releases: RenderHeads/UnityPlugin-AVProDeckLink

AVPro DeckLink v1.8.4 - 25 August 2020

25 Aug 13:12
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Changelog

Improvements

  • Added support for capturing RGB-10 bit
  • Added support for auto-detection of input video bit depth

Changes

  • Upgraded from DeckLink SDK 11.5.0 to 11.6.0

Fixes

  • Fixed issue where images were vertically flipped
  • Fixed issue where interlaced frames wouldn’t display
  • Fixed stereo issue where right eye would render from left eye

AVPro DeckLink v1.8.2 - 19 August 2020

19 Aug 10:00
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Improvements

  • Audio input and output has better support for arbitrary number of channels (up to 64)
  • Audio input and output performance and latency optimisations
  • Added Audio Mixer component for controlling levels of multiple audio channels
  • Refactored FrameConverter class

Changes

  • Plugin now requires Unity 5.6 as a minimum

Fixes

  • Fixed genlock pixel offset not being set correctly
  • Fixed issue where switching from an 8-bit to a 10-bit mode would just show a blank screen
  • Fixed support for 10-bit 720p, 2K, 4K DCI modes where they wouldn’t be displayed correctly
  • Fixed IL2CPP support (by correct bool return size)

AVPro DeckLink v1.7.9 - 18 June 2020

18 Jun 17:38
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Fixes

  • Fixed script regression from 1.7.8 that caused errors with DeckLinkOutput component

AVPro DeckLink v1.7.8 - 15 June 2020

15 Jun 20:39
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Features

  • Added ability for DeckLinkOutput component to specify a Texture as the source instead of a Camera
  • Refactored DeckLinkOutput class
  • Improved compatibility with Unity 2019 and 2020
  • Upgraded from DeckLink SDK 11.4.0 to 11.5.0