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Makefile.os2
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Makefile.os2
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# Open Watcom makefile to build SDL2mix.dll for OS/2
# wmake -f Makefile.os2
#
# Remember to edit DEPS_INC and DEPS_LIB below to meet
# your own environment!.
LIBNAME = SDL2mix
VERSION = 2.0.4
TITLENAME = $(LIBNAME) $(VERSION)
# change DEPS_INC in order to point to the dependency headers.
DEPS_INC=-IC:\SDL2DEV\h\SDL2 -IC:\SDL2DEV\h
# change DEPS_LIB in order to point to the dependency libraries.
DEPS_LIB=C:\SDL2DEV\lib
# wav music support
USE_WAV=yes
# ogg/vorbis music support
USE_OGG=yes
# use integer-only Tremor (libvorbisidec) instead of libvorbis?
USE_TREMOR=no
# flac music support
USE_FLAC=yes
# opus music support
USE_OPUS=yes
# mp3 music support (using libmad)
USE_LIBMAD=no
# mp3 music support (using mpg123)
USE_MPG123=yes
# midi music support (using timidity)
USE_TIMIDITY=yes
# midi music support (using fluidsynth)
USE_FLUIDSYNTH=no
# tracker music support (using libmikmod)
USE_MIKMOD=no
# tracker music support (using libxmp)
USE_XMP=yes
# tracker music support (using libmodplug)
USE_MODPLUG=no
LIBFILE = $(LIBNAME).lib
DLLFILE = $(LIBNAME).dll
LNKFILE = $(LIBNAME).lnk
TIMILIB = timidity.lib
SRCS = utils.c effect_position.c effects_internal.c effect_stereoreverse.c mixer.c music.c
# codec sources:
SRCS+= load_aiff.c load_voc.c music_wav.c &
mp3utils.c music_mad.c music_mpg123.c &
music_ogg.c music_opus.c music_flac.c &
music_xmp.c music_mikmod.c music_modplug.c &
music_fluidsynth.c music_timidity.c
# timidity sources:
TIMISRCS = common.c instrum.c mix.c output.c playmidi.c readmidi.c resample.c tables.c timidity.c
OBJS = $(SRCS:.c=.obj)
TIMIOBJS = $(TIMISRCS:.c=.obj)
LIBS = SDL2.lib
CFLAGS_BASE = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei -j
# warnings:
CFLAGS_BASE+= -wx
# include paths:
CFLAGS_BASE+= -Iinclude -Isrc -I"src/codecs" -I"src/codecs/timidity" $(DEPS_INC)
CFLAGS_BASE+= -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
CFLAGS = $(CFLAGS_BASE)
# to build a dll:
CFLAGS+= -bd
# for DECLSPEC:
CFLAGS+= -DBUILD_SDL
!ifeq USE_TIMIDITY yes
CFLAGS+= -DMUSIC_MID_TIMIDITY
LIBS+= $(TIMILIB)
!endif
!ifeq USE_FLUIDSYNTH yes
CFLAGS+= -DMUSIC_MID_FLUIDSYNTH
LIBS+= fluidsyn.lib
!endif
!ifeq USE_WAV yes
CFLAGS+= -DMUSIC_WAV
!endif
!ifeq USE_TREMOR yes
VORBIS_LIBS=vorbisidec.lib
!else
VORBIS_LIBS=vorbisfile.lib vorbis.lib
!endif
!ifeq USE_OGG yes
CFLAGS+= -DMUSIC_OGG
!ifeq USE_TREMOR yes
CFLAGS+= -DOGG_USE_TREMOR
!endif
LIBS+= $(VORBIS_LIBS)
LIBS+= ogg.lib
!endif
!ifeq USE_FLAC yes
CFLAGS+= -DMUSIC_FLAC
LIBS+= FLAC.lib
!endif
!ifeq USE_OPUS yes
CFLAGS+= -DMUSIC_OPUS
LIBS+= opusfile.lib opus.lib
!ifneq USE_OGG yes
LIBS+= ogg.lib
!endif
!endif
!ifeq USE_LIBMAD yes
CFLAGS+= -DMUSIC_MP3_MAD
LIBS+= mad.lib
!endif
!ifeq USE_MPG123 yes
CFLAGS+= -DMUSIC_MP3_MPG123
LIBS+= mpg123.lib
!endif
!ifeq USE_XMP yes
CFLAGS+= -DMUSIC_MOD_XMP
LIBS+= libxmp.lib
!endif
!ifeq USE_MIKMOD yes
CFLAGS+= -DMUSIC_MOD_MIKMOD
LIBS+= mikmod.lib
!endif
!ifeq USE_MODPLUG yes
CFLAGS+= -DMUSIC_MOD_MODPLUG
LIBS+= modplug.lib
!endif
all: $(DLLFILE) playwave.exe playmus.exe
$(LIBFILE): $(DLLFILE)
@echo * Create library: $@...
wlib -b -n -q -c -pa -s -t -zld -ii -io $@ $(DLLFILE)
$(DLLFILE): $(OBJS) $(TIMILIB) $(LNKFILE)
@echo * Link: $@
wlink @$(LNKFILE)
$(LNKFILE):
@%create $@
@%append $@ SYSTEM os2v2_dll INITINSTANCE TERMINSTANCE
@%append $@ NAME $(LIBNAME)
@for %i in ($(OBJS)) do @%append $@ FILE %i
@%append $@ OPTION QUIET
@%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@Simple DirectMedia Layer Mixer'
@%append $@ LIBPATH $(DEPS_LIB)
@for %i in ($(LIBS)) do @%append $@ LIB %i
@%append $@ OPTION MAP=$*
@%append $@ OPTION ELIMINATE
@%append $@ OPTION MANYAUTODATA
@%append $@ OPTION OSNAME='OS/2 and eComStation'
@%append $@ OPTION SHOWDEAD
.c: ./src;./src/codecs;
.c.obj:
wcc386 $(CFLAGS) -fo=$^@ $<
playmus.obj: playmus.c
wcc386 $(CFLAGS_BASE) -fo=$^@ $<
playwave.obj: playwave.c
wcc386 $(CFLAGS_BASE) -fo=$^@ $<
playmus.exe: $(LIBFILE) playmus.obj
wlink SYS os2v2 OP q LIBPATH $(DEPS_LIB) LIBR {$(LIBFILE) SDL2.lib} F {playmus.obj} N playmus.exe
playwave.exe: $(LIBFILE) playwave.obj
wlink SYS os2v2 OP q LIBPATH $(DEPS_LIB) LIBR {$(LIBFILE) SDL2.lib} F {playwave.obj} N playwave.exe
.c: ./src/codecs/timidity;
timidity.lib: $(TIMIOBJS)
wlib -b -n -q -c -pa -s -t -zld -ii -io $@ $(TIMIOBJS)
clean: .SYMBOLIC
@echo * Clean: $(TITLENAME)
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(TIMILIB) rm $(TIMILIB)
@if exist $(LNKFILE) rm $(LNKFILE)
distclean: .SYMBOLIC clean
@if exist $(DLLFILE) rm $(DLLFILE)
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist *.map rm *.map
@if exist *.exe rm *.exe