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A brief delay before framework displays custom overlays. #2

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Scrivener07 opened this issue Oct 10, 2017 · 1 comment
Open

A brief delay before framework displays custom overlays. #2

Scrivener07 opened this issue Oct 10, 2017 · 1 comment
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@Scrivener07
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Scrivener07 commented Oct 10, 2017

Nexus users have reported that they can briefly see the vanilla scope overlay before the framework displays a custom overlay. They have reported the issue on the Wattz Laser Gun mod which adds custom scope overlays.

Nimzana
Awsome gun, love it, made me do a Power armor playthrough (I never normaly use power armor)
Anyway, had a bit of a minor thing with the custom reticles, they work and all but when i zoom down the scopes the old ones show for like a fraction of a second then becomes the custom ones, a minor thing but i drives me nuts as i really want to use the custom ones all out, anyone know what might be the cause of this?

Railgunner2160
Likely a small script delay before it kicks in a replaces the scope reticle. To be expected from an alpha version, at least for me it's barely a flicker for a split second when I use the scope. Hardly enough time for me to register that the old reticle was there....

@Scrivener07 Scrivener07 self-assigned this Oct 10, 2017
@Scrivener07 Scrivener07 changed the title Brief delay noticeable before scope swap. Brief delay before the framework displays a custom overlay. Oct 10, 2017
@Scrivener07 Scrivener07 changed the title Brief delay before the framework displays a custom overlay. A brief delay before framework displays custom overlays. Oct 10, 2017
@Scrivener07
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Ive got an attempt at a fix brewing in branch Issue 2.

https://github.com/Scrivener07/FO4_Scopes/tree/Issue-2

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