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"LazyFollow" does not snap rotation correctly when set to "LookAtWithWorldUp" or "LookAt" #127

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camnewnham opened this issue Jun 24, 2024 · 0 comments

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@camnewnham
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Please see gif in editor:

lazy_follow_bug

Observe:

  • SnapOnEnable is checked
  • When disabling the LazyFollow, rotating the camera, then enabling, the position snaps correctly but the rotation does not (and then drunkenly rotates to the correct orientation)
  • This does not occur with rotation mode set to "Follow".

There are many scenarios where this is more pronounced (i.e. when doing a full 180, it comes in and does a flip!)

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