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Feature request for world blacklist #151

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Ghost-chu opened this issue Jul 27, 2023 · 1 comment
Open

Feature request for world blacklist #151

Ghost-chu opened this issue Jul 27, 2023 · 1 comment
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priority: low This issue may not be looked into until issue count has decreased substantially type: feature request This issue is about a new feature or request

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@Ghost-chu
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I want request a HuskSync feature that can stop the data sync when player in a blacklisted world

I have a parkour plugin which it handle players in a standalone world with standalone inventories, when player leave the parkour, it will restore the inventory

But if player disconnect when they're in parkour world, HuskSync will sync their game menu inventories so player can take all GUI items out of parkour world to survival like bedrock, barrier etc.

@WiIIiam278 WiIIiam278 added the type: feature request This issue is about a new feature or request label Jul 27, 2023
@WiIIiam278 WiIIiam278 added the priority: low This issue may not be looked into until issue count has decreased substantially label Apr 18, 2024
@WiIIiam278
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Low priority after some thought.

Adding this would require implementing logic for re-syncing players when changing world and inevitably increase the surface area for bug-prone code, for something thats somewhat against the spirit of the plugin's core use case (to load balance [survival multiplayer] server worlds across multiple instances)

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Labels
priority: low This issue may not be looked into until issue count has decreased substantially type: feature request This issue is about a new feature or request
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