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Gravemind2401 already used Assembly's generated plugins for the base of Reclaimer. Modders need an all in one tool. This is a request to merge Gravemind's source code, (upon access/permission) with Assembly, along with sound extraction as well.
It's the only thing that makes sense.
If he/she doesn't want to release code, then enable Assembly to outsource these processes to Reclaimer or a simplified reclaimer backend.
I went through the SBSP from Reclaimer to remap Assembly's SBSP to properly identify submeshes/parts to Instances that can be seen as the output of extracting the BSP with reclaimer. Unfortunately, it seems Reclaimer relies on it's SBSP#2 plugin for this aspect, and I have not had the time to understand or integrate this #2 plugin into Assembly. It would be nice to properly identify every component of the BSP in assembly.
The text was updated successfully, but these errors were encountered:
TrevorAvrett
changed the title
Request to integrate Gravemind2401's Reclaimer with Assembly
Request to integrate Gravemind's Reclaimer with Assembly
Oct 17, 2020
TrevorAvrett
changed the title
Request to integrate Gravemind's Reclaimer with Assembly
Request: Integrate Gravemind's Reclaimer with Assembly
Oct 17, 2020
TrevorAvrett
changed the title
Request: Integrate Gravemind's Reclaimer with Assembly
[Request] Integrate Gravemind's Reclaimer with Assembly
Oct 18, 2020
TrevorAvrett
changed the title
[Request] Integrate Gravemind's Reclaimer with Assembly
--- [Request] Integrate Gravemind's Reclaimer with Assembly
Oct 22, 2020
Gravemind2401 already used Assembly's generated plugins for the base of Reclaimer. Modders need an all in one tool. This is a request to merge Gravemind's source code, (upon access/permission) with Assembly, along with sound extraction as well.
It's the only thing that makes sense.
If he/she doesn't want to release code, then enable Assembly to outsource these processes to Reclaimer or a simplified reclaimer backend.
I went through the SBSP from Reclaimer to remap Assembly's SBSP to properly identify submeshes/parts to Instances that can be seen as the output of extracting the BSP with reclaimer. Unfortunately, it seems Reclaimer relies on it's SBSP#2 plugin for this aspect, and I have not had the time to understand or integrate this #2 plugin into Assembly. It would be nice to properly identify every component of the BSP in assembly.
The text was updated successfully, but these errors were encountered: