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pubspec.yaml
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pubspec.yaml
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name: tuneswitch
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
provider: ^4.3.1
http: ^0.12.2
shared_preferences: ^0.5.8
spotify_sdk: ^0.5.0
flutter_dotenv: ^2.1.0
web_socket_channel: ^1.1.0
geolocator: ^5.3.2+2
flutter_launcher_icons: ^0.7.5
flutter_launcher_name: ^0.0.1
fluttertoast: ^7.0.2
crypto: ^2.1.4
timeago: ^2.0.27
carousel_slider: ^2.2.1
dev_dependencies:
flutter_test:
sdk: flutter
flutter_icons:
image_path: "assets/images/logoas.png"
android: true
adaptive_icon_background: "#000000"
flutter_launcher_name:
name: "TuneSwitch"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/bgscreen.jpg
- assets/images/hamburger.png
- assets/images/github.gif
- assets/images/logoas.png
- assets/images/dialogheart.png
- assets/images/cb2
- assets/images/aboutus.png
- assets/images/bug.png
- assets/images/play.png
- assets/images/next.png
- assets/images/previous.png
- assets/images/index.jpg
- assets/images/logoassmall.png
- assets/images/neonnormal.jpg
- assets/images/pause.png
- assets/images/loginfailed.png
- assets/images/githuba.png
- assets/images/group.png
- assets/images/normal.png
- assets/images/travel.png
- assets/images/power.png
- assets/images/lovew.png
- assets/images/love1.png
- assets/images/lovpop.gif
- assets/images/spot.png
- .env
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Minecraft
fonts:
- asset: assets/fonts/Minecraft.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
- family: 8bit
fonts:
- asset: assets/fonts/8bitR.ttf
- asset: assets/fonts/8bitB.ttf
weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages