Imposters? #222
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NHodgesVFX
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Imposters?
#222
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It's not just billboards, but it's close. The difference is that the quad is colored by interpolating between two textures in a texture array. The texture array consist of 8 renders of the object from different angles. So it's almost the same as the simplest variant described in the link. If you want to implement one of the improved versions, you are more than welcome 🙂 |
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I was playing around with the imposter (Forest) demo today but I am a bit confused, it seems like their just billboards. Maybe I am assuming wrong but I thought it would be this technique https://shaderbits.com/blog/octahedral-impostors. Was I mistaken?
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