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Quick Hexa

Date Made: Apr 2020

My first published Unity game. You can find it on both the Google Play store and the App store.

What I learned:

-[x] Creating Multiple screens
-[x] Creating Custom buttons and custom functionality
-[x] Learned how to use PlayerPrefs to store player settings
-[x] Learned to create game difficulty
-[x] Learned how to use IEnumerator
-[x] Created Custom Audio Manager that would change the volume and pitch of audios. 
     This gave every tap a different feeling everytime a player clicks on a tile.
-[x] Created multiple levels and scenes.
-[x] Worked with Unity ads to give the player a second chance once they watch an ad.

Where To Download:

How The App Looks