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[006] Render triangle #7

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c0de4un opened this issue Jul 24, 2022 · 0 comments
Open

[006] Render triangle #7

c0de4un opened this issue Jul 24, 2022 · 0 comments
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enhancement New feature or request

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@c0de4un
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c0de4un commented Jul 24, 2022

Before writing simple rendering with perspective camera, we need to start from something simple

Requirements

  1. Render untextured static triangle mesh above camera input
  2. Stable 60 fps
  3. Triangle data is allocated once per launch (primitive mesh struct)
@c0de4un c0de4un added the enhancement New feature or request label Jul 24, 2022
@c0de4un c0de4un self-assigned this Jul 24, 2022
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enhancement New feature or request
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