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Something evaluating to incorrect number type #166

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lf94 opened this issue Feb 1, 2023 · 0 comments
Open

Something evaluating to incorrect number type #166

lf94 opened this issue Feb 1, 2023 · 0 comments
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@lf94
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lf94 commented Feb 1, 2023

In tests/gpu/adidas_x.gpu, there are a couple of these: float r348 = 3; which is technically incorrect (but the underlying glsl compiler is ok with) - this should be 3.0 instead.

@lf94 lf94 added the bug label Feb 1, 2023
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