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Survive If You Can.userprefs
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Survive If You Can.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\PlayerDied.cs">
<Files>
<File FileName="Assets\Scripts\backgroundScaler.cs" Line="14" Column="58" />
<File FileName="Assets\Scripts\backgroundLooper.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\playerJump.cs" Line="33" Column="1" />
<File FileName="Assets\Scripts\obstacles.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\playerAnimation.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\obstacleSpawner.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameplayController.cs" Line="32" Column="23" />
<File FileName="Assets\Scripts\PlayerDied.cs" Line="3" Column="34" />
<File FileName="Assets\Scripts\MainmenuController.cs" Line="3" Column="19" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>