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Lokulicious and I have created our own plugin Discord Rivalry Ping. https://openplanet.dev/plugin/discordrivalryping. This plugin sends a message via a discord webhook when you beat your clubmates. We also send the grinding stats in this message. Currently we are running the grinding stats plugin within our plugin, but we would like to be able to use your plugin as a dependency. The data we use are the session and total stats for time, resets and respawns. It would also be nice if the Timer::to_string() method could be exported since we use this as well.
The text was updated successfully, but these errors were encountered:
I've been thinking about this as I've been working on my big update/rewrite. I'm currently stuck trying to optimize recap, as it crashes when you load too many files.
I'll take a look at exposing as much data as possible as efficiently as possible.
Lokulicious and I have created our own plugin Discord Rivalry Ping. https://openplanet.dev/plugin/discordrivalryping. This plugin sends a message via a discord webhook when you beat your clubmates. We also send the grinding stats in this message. Currently we are running the grinding stats plugin within our plugin, but we would like to be able to use your plugin as a dependency. The data we use are the session and total stats for time, resets and respawns. It would also be nice if the Timer::to_string() method could be exported since we use this as well.
The text was updated successfully, but these errors were encountered: