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<!DOCTYPE html>
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<head>
<title>Update Log - Aeonic</title>
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<a href="/iridium/"><img src='bp10.png' style='height: 19px; width: 19px;'></img> Iridium</a>
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<a class='active' style='float: right;' style='position: fixed;' href="/updates.html">Updates</a>
<a style='float: right;' style='position: fixed;' href="mailto:[email protected]">Support</a>
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<h1>What's new</h3>
<p>Select product: <a href='#labsim'>LabSim</a>•<a href='#arith'>Arith</a>•<a href='#iridiumos'>Iridium OS</a>•<a href='#endeavour'>Endeavour</a>•<a href='#iridcss'>Irid.CSS</a>•<a href='#iridjs'>Irid.JS</a>•<a href='#bestpenguin'>BestPenguin</a></p>
<h3 id='labsim'>LabSim</h3>
<h4>LabSim 3.0 - The Update (E23n3t0A3.0)</h4>
<p>xx ???? 2023</p>
<li>~ Fix all the themes</li>
<li>+ Control panel, brightness, staging, sliders</li>
<li>+ More explanations</li>
<li>+ Optional Shaders</li>
<li>~ Redesigned settings</li>
<li>~ UI overhaul</li>
<li>~ Fix bug where settings would not load</li>
<li>~ Fix bug when element in sandbox could not be identified</li>
<li>~ Hexagonal pixels</li>
<li>~ Smooth view uses geometric average</li>
<li>~ Revamped command terminal</li>
<h4>LabSim 2.7.2 (E23n2t7pr.2)</h4>
<p>9 August 2023</p>
<li>+ Button to access 3.0 beta</li>
<li>- Remove launcher due to it not being useful, still at <a href='https://labsim.aeonic.eu.org/index-old.html'>index-old</a></li>
<h4>LabSim 2.7.1 - The (Mildly) Hungry Update (E23n2t7pr.1)</h4>
<p>25 June 2023</p>
<li>~ Quit v2.8 (2.8 will no longer release)</li>
<li>+ Digestive system features (incomplete, orig. v2.8)</li>
<li>+ Chyme (incomplete, orig. v2.8)</li>
<li>~ Release bug fixes originally meant for v2.8</li>
<li>~ Begin development of v3.0</li>
<li>~ Marginally improve the microscope</li>
<li>+ New format for build numbers</li>
<h4>LabSim 2.7.0 - The Salty Update (E2L6SG1/E23n2t7gr)</h4>
<p>19 May 2023</p>
<li>~ Fix and finalise the new look of the Elements menu</li>
<li>~ Smoothen the look of the sandbox</li>
<li>+ Rocks category</li>
<li>+ Andesite</li>
<li>+ Diorite</li>
<li>+ Salts category</li>
<li>+ Sodium bromate</li>
<li>~ Rename Starches to Sugars</li>
<li>+ Lumber category</li>
<li>+ Descriptions for each element</li>
<li>+ Detailed credits screen (click ID card button)</li>
<li>- Deprecate command {size=super}</li>
<li>- Deprecate command {size=lower}</li>
<li>+ Command {size=maximal}</li>
<li>+ Command {size=minimal}</li>
<li>+ Command {get=credits}</li>
<li>+ Command {repeat} to repeat commands twice</li>
<li>+ Command {loop} to repeat commands thrice</li>
<li>+ Ability to move the sandbox window around the screen</li>
<li>~ Make elements go into their correct categories</li>
<li>+ Intermediate Magma</li>
<li>+ Andesitic Magma</li>
<li>+ Rhyolitic Magma</li>
<li>~ Realistic colours for sand, red sand, sandstone and red sandstone</li>
<li>~ Many bug fixes</li>
<h4>LabSim 2.6 - The Sweet Update (E2L6SFPR)</h4>
<p>13 May 2023</p>
<li>~ Fixed a bug where peridotite would not polish</li>
<li>~ Make Polish brighter</li>
<li>~ Move elements selection screen to right so you can select and play at once</li>
<li>~ Remove some casual names and replace them with scientific ones</li>
<li>+ Triose</li>
<li>+ Tetrose</li>
<li>+ Pentose</li>
<li>+ Hexose</li>
<li>+ Heptose</li>
<li>+ Sucrose</li>
<li>+ Dextrose</li>
<li>+ Glucose</li>
<li>+ Fructose</li>
<li>+ Lactose</li>
<li>+ High Fructose Corn Syrup</li>
<li>+ Silk cloth</li>
<li>~ Move most rocks from Popular to Solids</li>
<li>~ Move most snows from Popular to Powders</li>
<li>+ Sugars category</li>
<li>+ Cloths category</li>
<li>~+ DNA (postponed to 2.7)</li>
<li>~ Require click to enter Elements menu</li>
<li>~ Blur behind elements menu</li>
<li>- LabSim Researcher</li>
<h4>LabSim 2.5 - The Instrumental Update</h4>
<p>30 April 2023</p>
<li>~ Bugfixes</li>
<li>- Remove "random" element</li>
<li>+ Wet (tool to make elements wet)</li>
<li>+ Dry (tool to make elements dry)</li>
<li>~ Design fixes and renaming of tools</li>
<li>+ Lonsdaleite (under solids)</li>
<li>+ Raw Lonsdaleite (under Astronomical)</li>
<li>- Remove Special category of unrealistic items</li>
<h4>LabSim Snapshot E2L5S0RC</h4>
<li>~ Update design to look better</li>
<li>~ Rename some tools</li>
<h4>LabSim Snapshot E2L4S1LU</h4>
<li>- Remove the Launcher settings menu for consistency</li>
<li>~ Fix a bug where the wrong version will load</li>
<li>~ Fix a bug where other versions would not open in the desired window</li>
<li>- Remove ability to open sandbox in other tabs (window 1 now holds the sandbox)</li>
<li>- Temporarily remove gadget editing (redesign under construction)</li>
<li>+ Make version changer a gadget</li>
<li>~ Fix in the new clock</li>
<li>- Remove the app bar (to be replaced with a new gadget)</li>
<h4>2.4 - The Dirty Update - Part II</h4>
<li>+ Varieties of poop and dried poop</li>
<li>+ Plagued poop</li>
<li>+ More plants</li>
<li>+ Microscope</li>
<h4>2.1 - The Dirty Update - Part I</h4>
<ul>
<li>+ Varieties of pee</li>
<li>+ Tab, window and split-screen support</li>
<li>+ Flexbox</li>
<li>~ Replace AtomicSmash with Ultrahammer, to separate element parts</li>
<li>+ Ultrahammering of saltwater, ocean, sand and redsand</li>
<li>+ Anti-strange matter</li>
<li>+ Mercury+oxygen=netherite</li>
<li>~ Move all anions and cations to quantum</li>
<li>- Supernatural</li>
<li>+ Rankine measurement</li>
<li>+ Separation between Imperial (UK) and Customary (US)</li>
<li>~ Fix polished diorite not deleting polish</li>
</ul>
<h4>2.0.1</h4>
<li>+ Ability to quickly get elements without clicking (customer complaint)</li>
<li>+ Fix diorite not changing colour when polished</li>
<li>+ Fix some fullscreen issues</li>
<h4>2.0 - The Enormous Update</h4>
<li>+ Redesign</li>
<li>+ Polish tool for diorite and granite</li>
<li>+ Sidebar with gadgets</li>
<li>+ Circular, cooler-looking pixels</li>
<li>+ Consistency with design language of other products</li>
<li>+ Mobile support</li>
<li>+ Linguistic settings</li>
<li>~ Updated demonstrations</li>
<li>+ Fullscreen support</li>
<li>+ New app for iOS</li>
<li>~ Work still being done on macOS</li>
<li>+ Resize support</li>
<li>+ Redesign</li>
<li>+ Ability to hide sidebar</li>
<li>+ Personalisation</li>
<li>+ Change pixel shape</li>
<li>+ More pixels can now fit onscreen</li>
<li>+ Sandbox area resizes on different screen sizes</li>
<h4>1.6 - The Particle Physics Update</h4>
<li>~ Change name to LabSim from Proboxels</li>
<li>+ Particle Physics</li>
<li>+ More metals</li>
<li>+ More gases</li>
<li>+ Deuterium, Tritium, Tetrahydrogen</li>
<li>+ Element ores</li>
<li>+ Netherite (alloy of platinum and gold)</li>
<li>+ Strange Matter</li>
<li>+ New weapons</li>
<li>+ New star types</li>
<li>+ Customise colour of light</li>
<li>+ Powder forms of frozen gases</li>
<li>~ Change solids from WALL to STURDYPOWDER</li>
<li>+ Cactus</li>
<li>+ Slowheater, slowcooler</li>
<li>+ Superheater, supercooler</li>
<li>+ Hyperheater, hypercooler</li>
<li>+ Refrigerator, freezer, microwave</li>
<li>+ Pee</li>
<li>+ Toilet and Urinal</li>
<li>+ Colour elements</li>
<h4>1.5 - The Perfectionist Update, Part III</h4>
<li>~ Fix bugs with antimatter</li>
<li>+ Merge Sandboxels Ketchup mod with base game</li>
<li>+ Add back art</li>
<li>+ Frozen dirt</li>
<li>+ Graupel</li>
<li>+ Metal Gasses</li>
<li>+ Mercury Cycle</li>
<li>+ Smash added to toolbar</li>
<li>+ Solid forms of gases</li>
<li>+ Ultraheater, ultracooler</li>
<li>+ Antisupernatural</li>
<li>+ Poop, from a sandboxels mod</li>
<h4>1.4 - The Perfectionist Update, Part II</h4>
<li>+ Mercury</li>
<li>+ Bromine</li>
<li>+ Oxozone</li>
<li>+ Human meat</li>
<li>+ Alcohols</li>
<li>- Antisupernatural</li>
<li>+ Portals</li>
<li>- Art</li>
<h4>1.3 - The Fanon Update</h4>
<li>+ Antisupernatural</li>
<li>+ Elements from fandomium.fandom.com</li>
<h4>1.2 - The Perfectionist Update, Part I, Final Public Release</h4>
<li>+ Lavagas</li>
<li>~ Antimeat updates</li>
<h4>1.1 - The Antimatter Update, Public Gamma Release</h4>
<li>+ Antimatter</li>
<li>+ Antimeat</li>
<h4>1.0 - The Fork Update, Public Beta Release 2</h4>
<li>+ Full website, no longer a Sandboxels mod</li>
<h4>0.2 - The Halloween Update, Public Beta Release 1</h4>
<li>+ Fridaythethirteenthium</li>
<li>+ Liquid Supernatural</li>
<h4>0.1 - The Mathematical Update, Public Alpha Release 2</h4>
<li>+ Mathematicium</li>
<h4>0.0 - The Supernatural Update, Public Alpha Release 1</h4>
<li>+ Supernatural</li>
<h3 id='bestpenguin'>BestPenguin</h3>
<h4>BestPenguin 9.1, release (22 November 2021)</h4>
<ul>
<li>Updated MegaMenu</li>
<li>Security updates</li>
</ul>
<p>End of support: 31 July 2023</p>
<h4>BestPenguin 6.0.3.1, last release (31 October 2021)</h4>
<ul>
<li>BestPenguin Explorer updated from version 5.4 to 5.6</li>
</ul>
<p>End of support: 31 March 2023</p>
<h4>BestPenguin Explorer 5.6, last release (31 October 2021)</h4>
<ul>
<li>Works as standalone application</li>
<li>Personalisation improvements</li>
<li>Deprecation of Binocular Beta</li>
<li>Further implementation of eNote</li>
<li>BestFile and BestOffice deprecated</li>
</ul>
<p>End of support: 31 July 2023</p>
<h4>BestPenguin 6.0.3 (15 October 2021)</h4>
<ul>
<li>Option to use legacy BestPenguin Explorer</li>
<li>BP-DOS Window Management improvements</li>
<li>Security updates</li>
</ul>
<p>End of support: Release of 6.0.3.1</p>
<h4>BestPenguin Point 5.5, last release (19 September 2021)</h4>
<ul>
<li>Window management</li>
</ul>
<p>End of support: 28 February 2023</p>
<h4>BestPenguin 9.0 (3 September 2021)</h4>
<ul>
<li>Logon picture added</li>
<li>Master account added for administration</li>
<li>Removal of accounts (including the blocking of Guest) possible</li>
<li>Disk Management (for security) only accessible by the Master account</li>
<li>Games added</li>
<li>Left-side scrollbar for ergonomical purposes</li>
<li>Deprecation of eVirt (still accessible from Apps menu, but not for long)</li>
<li>Rename back to BestPenguin</li>
</ul>
<h4>Pengo 8/BestPenguin 8.0</h4>
<ul>
<li>Functional lockscreen with time</li>
<li>Redesigned shelf</li>
<li>UI consistency</li>
<li>SystemSweeper game included</li>
<li>Colour scheme update</li>
<li>Bug fixes</li>
</ul>
<h5>How Build Numbers Work</h5>
<p>E<b>yy</b>n<b>x</b>t<b>x</b><b>zz</b>.<b>w</b></p>
<small>
<ul>
<li><b>Eyy ...</b>: last 2 digits of the year</li>
<li><b>x ... x</b>: the version number</li>
<li><b>... .w</b>: the build of the version</li>
<li>
<b>... zz</b> or <b>... zz. ...</b>: the the part of the version:
<ul>
<li><b>Ax</b>: Alpha #x</li>
<li><b>Bx</b>: Beta #x</li>
<li><b>Gx</b>: Gamma #x</li>
<li><b>AR</b>: Public Alpha Release</li>
<li><b>BR</b>: Public Beta Release</li>
<li><b>GR</b>: Public Gamma Release</li>
<li><b>PR</b>: Final Public Release</li>
<li><b>RR</b>: Revised Public Release</li>
<li><b>IS</b>: Induvidually Customised Release</li>
</ul>
</li>
</ul>
</small>
<h6>How Old Build Numbers Work</h6>
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