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I think after we added the initial velocity to the player projectiles, it messed up the direction.
One possible solution would be to take out the initial_vel, ramp up the speed of the arrows a bit, then extend the collision box a bit past the back and front of the arrow.
The text was updated successfully, but these errors were encountered:
projectiles still don't always go toward the mouse cursor.
We added initial velocity back in and set it up as one of the cheat-menu options so we can try it both ways. Neither method is perfect.
I consulted some other people and they say to make bullet velocity independent of player velocity, but make it much faster.
They also said to refer to Nuclear Throne and Enter the Gungeon as examples of twin-stick shooting done right.
I think after we added the initial velocity to the player projectiles, it messed up the direction.
One possible solution would be to take out the initial_vel, ramp up the speed of the arrows a bit, then extend the collision box a bit past the back and front of the arrow.
The text was updated successfully, but these errors were encountered: