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webpack.config.js
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webpack.config.js
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const path = require('path');
const HtmlWebpackPlugin = require('html-webpack-plugin')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const webpack = require('webpack');
const pathToPhaser = path.join(__dirname, '/vendor/phaser/');
const phaser = path.join(pathToPhaser, 'phaser.min.js');
const routeApp = './game';
module.exports = (env) => {
let target;
if (!env) {
target = "web"
} else if (env.android) {
target = "android"
} else if (env.ios) {
target = "ios"
} else if (env.electron) {
target = "electron"
}
return {
entry: {
index: `${routeApp}/src/main.ts`
},
output: {
path: path.resolve(__dirname, 'dist'),
filename: 'bundle.js',
},
module: {
rules: [{
test: /\.ts$/,
loader: 'ts-loader',
exclude: '/node_modules/'
},
{
test: /phaser\.js$/,
loader: 'expose-loader?Phaser'
}
]
},
devServer: {
contentBase: path.resolve(__dirname, `./${routeApp}`),
port: 4300
},
resolve: {
extensions: ['.ts', '.js'],
alias: {
phaser: phaser
}
},
plugins: [
new HtmlWebpackPlugin({
template: `${routeApp}/index.html`
}),
new CopyWebpackPlugin([{
from: `${routeApp}/assets`,
to: 'assets'
},
{
from: `${routeApp}/css`,
to: 'css'
},
]),
new webpack.DefinePlugin({
BUILD_TARGET: JSON.stringify(target)
})
]
};
}