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9980.js
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9980.js
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// Velik's Hold (Hard)
//
// made by HSDN
module.exports = (dispatch, handlers, guide, lang) => {
return {
// 1 boss
"nd-980-1000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"s-980-1000-102-0": [{ type: "text", sub_type: "message", message: "Stun (Tank)", message_RU: "Стан (танк)" }],
"s-980-1000-103-0": [{ type: "text", sub_type: "message", message: "Frontal Hits", message_RU: "Передние удары" }],
"s-980-1000-104-0": [{ type: "text", sub_type: "message", message: "Spin", message_RU: "Крутилка" }],
"s-980-1000-109-0": [{ type: "text", sub_type: "message", message: "Push Left", message_RU: "Откид влево" }],
"s-980-1000-110-0": [{ type: "text", sub_type: "message", message: "Push Right", message_RU: "Откид вправо" }],
"s-980-1000-112-0": [{ type: "text", sub_type: "message", message: "Jump Forward", message_RU: "Прыжок вперед" }],
"s-980-1000-113-0": [{ type: "text", sub_type: "message", message: "Jump Back", message_RU: "Прыжок назад" }],
"s-980-1000-114-0": [{ type: "text", sub_type: "message", message: "Back Attack", message_RU: "Полоса назад" }],
"s-980-1000-115-0": [{ type: "text", sub_type: "message", message: "Wave Front", message_RU: "Волна вперед" }],
"s-980-1000-115-1": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд" }],
"s-980-1000-202-0": [{ type: "text", sub_type: "message", message: "Jump (Stun)", message_RU: "Прыжок (стан)" }],
"s-980-1000-108-0": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 2000 }],
"s-980-1000-302-0": [{ type: "text", sub_type: "message", message: "Spin", message_RU: "Крутилка" }],
"s-980-1000-302-1": [{ type: "spawn", func: "vector", args: [912, 0, 0, 0, 1600, 0, 2000] }],
"s-980-1001-302-0": [{ type: "spawn", func: "vector", args: [912, 0, 0, 0, 1600, 0, 4000] }],
// 2 boss
"nd-980-2000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"s-980-2000-105-0": [{ type: "text", sub_type: "message", message: "Heavy Front Attack", message_RU: "Мощный удар вперед" }],
"s-980-2000-106-0": [{ type: "text", sub_type: "message", message: "Flame Ray (Target)", message_RU: "Полоса (таргет)" }],
"s-980-2000-106-1": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 500 }],
"s-980-2000-107-0": [{ type: "text", sub_type: "message", message: "Whip", message_RU: "Кнут" }],
"s-980-2000-107-1": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 1000 }],
"s-980-2000-108-0": [{ type: "text", sub_type: "message", message: "Front Attack (Stun)", message_RU: "Удар вперед (стан)" }],
"s-980-2000-301-0": [{ type: "text", sub_type: "message", message: "Jump (Target)", message_RU: "Прыжок (таргет)" }],
"s-980-2000-301-1": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 1000 }],
"s-980-2000-302-0": [{ type: "text", sub_type: "message", message: "AOE (Stand behind a stone)", message_RU: "АОЕ (встать за камень)" }],
"s-980-2000-303-0": [{ type: "text", sub_type: "message", message: "Circles", message_RU: "Круги" }],
"s-980-2000-304-0": [{ type: "text", sub_type: "message", message: "Jump", message_RU: "Прыжок" }],
"s-980-2000-304-1": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 1000 }],
"s-980-2001-326-0": [{ type: "spawn", func: "marker", args: [false, 180, 250, 0, 6000, true, null] }], // stone marker
// 3 boss
"nd-980-3000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"s-980-3000-104-0": [{ type: "text", sub_type: "message", message: "Front Attack", message_RU: "Удар вперед" }],
"s-980-3000-105-0": [{ type: "text", sub_type: "message", message: "Push Front", message_RU: "Откид вперед" }],
"s-980-3000-109-0": [{ type: "text", sub_type: "message", message: "Double Front Attack", message_RU: "Двойной удар вперед" }],
"s-980-3000-110-0": [{ type: "text", sub_type: "message", message: "Wave Front", message_RU: "Волна вперед" }],
"s-980-3000-111-0": [{ type: "text", sub_type: "message", message: "Spin", message_RU: "Кувырок" }],
"s-980-3000-112-0": [{ type: "text", sub_type: "message", message: "Target (Front | Back)", message_RU: "Таргет (Передняя | Задняя)" }],
"s-980-3000-112-2": [
{ type: "text", sub_type: "message", message: "Side", message_RU: "В сторону" },
{ type: "spawn", func: "vector", args: [553, 0, 0, 75, 800, 0, 2000] },
{ type: "spawn", func: "vector", args: [553, 0, 0, 105, 800, 0, 2000] },
{ type: "spawn", func: "vector", args: [553, 0, 0, 255, 800, 0, 2000] },
{ type: "spawn", func: "vector", args: [553, 0, 0, 285, 800, 0, 2000] }
],
"s-980-3000-113-0": [{ type: "text", sub_type: "message", message: "Pushback", message_RU: "Откид назад" }],
"s-980-3000-114-0": "s-980-3000-113-0",
"s-980-3000-115-0": [{ type: "text", sub_type: "message", message: "Charging", message_RU: "Зарядка" }],
"s-980-3000-301-0": [{ type: "text", sub_type: "message", message: "Get Out | Get In", message_RU: "От него | К нему" }],
"s-980-3000-302-0": [{ type: "text", sub_type: "message", message: "Get In", message_RU: "К нему" }],
"s-980-3000-304-0": [{ type: "text", sub_type: "message", message: "Shot (Target)", message_RU: "Выстрел (таргет)" }],
"s-980-3000-304-3": [{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд" }],
"s-980-3000-306-0": [
{ type: "text", sub_type: "message", message: "AOE", message_RU: "АОЕ" },
{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 4500 }
],
"s-980-3000-307-0": "s-980-3000-306-0",
"s-980-3000-308-0": [
{ type: "text", sub_type: "message", message: "AOE (Flying)", message_RU: "АОЕ (подлет)" },
{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 4500 }
],
"s-980-3000-309-0": [
{ type: "text", sub_type: "message", message: "Jump (Pushback)", message_RU: "Прыжок (откид)" },
{ type: "text", sub_type: "message", message: "Dodge", message_RU: "Эвейд", delay: 2200 }
],
"qb-980-3000-980206": [
{ type: "text", sub_type: "message", message: "Plague of Exhaustion", message_RU: "Чума/Регресс", class_position: "priest" },
{ type: "text", sub_type: "message", message: "Regression", message_RU: "Регресс", class_position: "mystic" }
]
};
};