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Deleted plugins in the addons folder are still considered installed #15
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Yes, because currently gd-plug doesn't verify installed files when executing any commands. Current workaround would be execute The solutions I can think of:
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the current workaround is kind of confusing, I think your solution looks good |
Just ran into this today! I think it'd make sense for this
Slightly related, but it seems like it'd be useful to specify which addon to apply a task to - trying to get one addon fixed up can run into issues/lots of noise when another addon happens to be updated. Tho i suppose i should be pinning my addon versions. |
@russmatney For a cleaner workaround at the moment, you can try
Yeah, I agree, it can be really useful to handle specific addon(add, remove, update, etc.) one at a time. |
Gotcha, thanks for the workaround. I eventually realized my confusion was because I hadn't specified the 'included' option, and one of my plugins was installing an earlier version of another - twas very confusing for a bit, haha gd-plug has been great to use so far - i'm very happy to have a quicker way to manage godot addons, thanks for creating and sharing it! |
After a plugin is installed through this script, delete the plugin's whole folder in addons/,
the plugin will still be considered as installed.
when running
install
orupdate
, nothing will happen.I think they should be re-installed.
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