Releases: linkedin/LiTr
Releases · linkedin/LiTr
Version 1.1.1
Fix in vertical scaling logic for bitmap/animation overlays.
Version 1.1.0
Changes in litr:
- GlRenderer now expects target video aspect ratio when being initialized
- GlVideoRenderer now sets up orthogonal projection matrix (adjusted for aspect ratio), in addition to view matrix adjusted for video rotation. Both matrices are multiplied to form a PV matrix and passed into filters.
Changes in litr-filters:
- Bitmap overlays now use PV matrix to correctly scale, rotate and translate bitmap/animation overlays.