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README
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README
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Tuxedo T. Penguin: A Quest for Herring.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
by Steve Baker
http://www.woodsoup.org/~sbaker
INSTALLATION:
Installation instructions are pretty basic,
and are covered in the documentation directory 'doc'.
First make sure that you have the following packages
installed:
OpenGL (or Mesa) + GLIDE (if yuo have a 3Dfx card)
GLUT (the GL Utility Toolkit)
PLIB (which can be obtained from:
http://www.woodsoup.org/projs/plib
Once that is done, it should be a simple matter of changing
to the directory where all this stuff is unpacked and type:
./configure
make
make install
However, you might want to check the full documentation -
especially if you need to install Mesa/GLIDE/GLUT before
you can start.
All documents are in HTML - so view them with your web browser.
LICENSE:
This software is released under the provisions of
the GNU General Public License (GPL) which can be
found in the file 'LICENSE' in the current directory.
DIRECTORY STRUCTURE:
src -- Where the source code lives.
data -- This contains all kinds of miscellaneous data
files. Right now, this is limited to the level
description files.
doc -- Documentation - all in HTML
images -- Texture maps and other images needed by the
game. These are currently all in 'SGI' image
format.
models -- 3D models used in the game. These are currently
all in AC3D format - that decision may change
at some time in the future.
penguin -- The images and 3D models that make up Tux
himself.
wavs -- Sound files - mostly sound effects.
mods -- MOD format music files.