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examples.js
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examples.js
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function build1(scene, space){
var geometry = new BoxGeometry4D(2, 2, 2, 2);
var cube = new Mesh4D(geometry, [
new THREE.MeshPhongMaterial({
color: 0xffffff
}),
new THREE.MeshPhongMaterial({
color: 0x00ffff
}),
new THREE.MeshBasicMaterial({
color: 0xff0000,
wireframe : true,
wireframeLinewidth : 5,
}),
new THREE.MeshBasicMaterial({
color: 0x0000ff,
wireframe : true,
wireframeLinewidth : 5,
}),
new THREE.MeshBasicMaterial({
color: 0xffff00,
wireframe : true,
wireframeLinewidth : 5,
}),
]);
cube.setFaceGroupMaterial(tesseractFaceGroups);
cube.setSelectable(true);
cube.position.y = 1;
cube.position.z = 2;
space.add(cube);
}
function build2(scene, space){
var geometry = new Box3DGeometry4D("xyz", 2, 2, 2);
var cube = new Mesh4D(geometry,
new THREE.MeshLambertMaterial({
color: 0x00ffff
})
);
cube.add3DMeshMaterial( new THREE.MeshLambertMaterial({ color: 0xff00ff, side : THREE.BackSide }) ) ;
cube.rotation.zw = 1;
cube.position.y = 1;
cube.setSelectable(true);
space.add(cube);
}
function build3(scene, space)
{
var geometry = new PentachoreGeometry(5);
var d4hedron = new Mesh4D(geometry,
new THREE.MeshLambertMaterial({
color: 0xff0000
})
);
d4hedron.add3DMeshMaterial( new THREE.MeshLambertMaterial({ color: 0xff00ff, side : THREE.BackSide }) ) ;
d4hedron.position.y = 1;
d4hedron.setSelectable(true);
space.add(d4hedron);
}
function build4(scene, space){
var ground = new Mesh4D(new BoxGeometry4D(100, 2, 100, 100), new THREE.MeshPhongMaterial({ color: 0xffffff }));
ground.position.y = -1;
space.add(ground);
var geometry = new BoxGeometry4D(2, 2, 2, 2);
var cube = new Mesh4D(geometry, [
new THREE.MeshLambertMaterial({
color: 0xffffff,
side : THREE.DoubleSide
}),
new THREE.MeshLambertMaterial({
color: 0x00ffff,
side : THREE.DoubleSide
}),
null,
null,
new THREE.MeshLambertMaterial({
color: 0x00ff00,
side : THREE.DoubleSide
}),
]);
cube.setFaceGroupMaterial(tesseractFaceGroups);
cube.geometry.filterFaceGroups([0, 1, 4], tesseractFaceGroups);
cube.setSelectable(true);
cube.position.y = 1;
cube.position.z = 2;
space.add(cube);
}