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Unable to activate Windows store app. #2931

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Artelas opened this issue Oct 9, 2019 · 4 comments
Open

Unable to activate Windows store app. #2931

Artelas opened this issue Oct 9, 2019 · 4 comments

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@Artelas
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Artelas commented Oct 9, 2019

I'm trying to build sample iOs project for Universal Windows.
If I select 'Start debugging', I get "debuggerutils.h not found. You need to find debuggerutils.h to view the source for the current call stack frame"
If I select 'Start without debugging' I get "Unable to activate Windows Store app. The activation request failed with error 'Operation not supported'"

Am I missing something?

@edvv
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edvv commented Oct 11, 2019

It is hard to say without knowing your exact installation situation. I believe that "Unable to activate Windows Store app" type issues are a generic problem with Visual Studio. If you have the Community Edition installed then you might try logging into your Microsoft developer account to activate the development keys. A clean build would not hurt either. I've encounter this situation a handful of times and it seems to be a hit or miss solution, but I've always been able to overcome this issue in the past with VS projects.

@Artelas
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Artelas commented Oct 14, 2019

@edvv, thank you for your answer. I've tried clean install several times, even clean install of Windows. Also I'm able to build and run Blank App on Visual C# for Universal Windows. That made me think that something is wrong with WinObjC.

@Liastre
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Liastre commented Oct 29, 2019

Hey @Artelas what is your VS and winobjc versions you are using for building? Did you try to update your developer/store keys?

@edvv
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edvv commented Nov 22, 2019

Ah, now I remember what this means: This is a false message. What really happened is that your app silently terminated (maybe by a console abort(), i.e.: crashed ) and when the app failed to launch (aborted) the front end gave that message. You need to look at the Windows Console window in VS while in debug mode.

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