Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

individual sliders for each monster class #4

Open
mmaulwurff opened this issue Dec 25, 2019 · 1 comment
Open

individual sliders for each monster class #4

mmaulwurff opened this issue Dec 25, 2019 · 1 comment
Labels
enhancement New feature or request

Comments

@mmaulwurff
Copy link
Owner

Submitted by Accensus:

Although it's quite specific, would it be possible to adjust the count of vanilla monsters (or those inheriting from vanilla monsters) individually?
Like, reducing only the number of zombiemen and shotgunners while keeping the number of everything else intact.

@mmaulwurff mmaulwurff added the enhancement New feature or request label Dec 25, 2019
@ghost
Copy link

ghost commented Dec 25, 2019

I'd like to mention that this would not really work for totally custom monsters. The only way to have full compatibility is to leave it in the hands of the users to make their own compatibility patches via an external lump, then generate a slider for each class in it.

OR

Create a slider for each class in the AllActorClasses array that also has the ISMONSTER flag.

There may also be a 3rd option that I'm not aware of right now.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant