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20180517.tidal
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20180517.tidal
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cps (140/60/4)
-- SC SYNTH MAPPINGS
(freq, _) = pF "freq" (Just 440)
(f, _) = pF "freq" (Just 440)
(cutoff, _) = pF "cutoff" (Just 200)
(fatt, _) = pF "fatt" (Just 0.75)
(amp, _) = pF "amp" (Just 0.75)
(attack, _) = pF "attack" (Just 0.001)
(release, _) = pF "release" (Just 1)
(phaserrate, _) = pF "phaserrate" (Just 1.0)
(phaserdepth, _) = pF "phaserdepth" (Just 0.75)
(tremelorate, _) = pF "tremelorate" (Just 1.0)
(tremelodepth, _) = pF "tremelodepth" (Just 0.75)
(leslie, _) = pF "leslie" (Just 0.5)
(lrate, _) = pF "lrate" (Just 6.7)
(lsize, _) = pF "lsize" (Just 0.3)
(midicmd, midicmd_p) = pS "midicmd" (Nothing)
(midichan, midichan_p) = pF "midichan" (Nothing)
(progNum, progNum_p) = pF "progNum" (Nothing)
(val, val_p) = pF "val" (Nothing)
(uid, uid_p) = pF "uid" (Nothing)
(array, array_p) = pF "array" (Nothing)
(frames, frames_p) = pF "frames" (Nothing)
(seconds, seconds_p) = pF "seconds" (Nothing)
(minutes, minutes_p) = pF "minutes" (Nothing)
(hours, hours_p) = pF "hours" (Nothing)
(frameRate, frameRate_p) = pF "frameRate" (Nothing)
(songPtr, songPtr_p) = pF "songPtr" (Nothing)
(ctlNum, ctlNum_p) = pF "ctlNum" (Nothing)
(control, control_p) = pF "control" (Nothing)
-- this will play each note from the first list, summed with each from the 2nd, simulatneaously like a chord
-- # n "[3, 6]"
-- |+| n "[0, 7, 12]"
-- e.g.
--
-- # n "[3, 10, 15, 6, 13, 18]"
--
-- then adding something like this will transpose the whole chords
-- |+|n "<-7 7 0 5 -5>/2"
-- distrib :: [Pattern Int] -> Pattern a -> Pattern a
-- distrib steps p = do steps' <- sequence steps
-- _distrib steps' p
-- choose :: [a] -> Pattern a
d7
$ sound "supersaw"
-- # n "[3, 6]"
-- |+| n "[0, 7, 12]"
# n "{3}"
|+| n "<-7 3 0 4 -5>/2"
d7 silencex
d7
$ fast 2
$ degradeBy 0.1
$ distrib [3, 8, 14]
$ sound "supersaw"
-- # n "[0, 4, 7, 9, 11]" |+| n "{0, 7, 12}" |+|n "<-7 7 0 5 -5>/2"
# n "[3, 6]"
|+| n "{0, 7, 12}"
|+| n "<-7 3 0 4 -5>/2"
# cutoff (scale 1000 4000 $slow 4 $sine1)
# resonance "0.1"
# sustain "{0.09 0.45 0.15 0.09 0.08}%4"
# gain 0.9
-- # nudge "0.03"
# orbit out1
d7 silence
d7
-- $ sound "supersaw(5, 8)"
$ distrib [3, 8, 14]
$ sound "supersaw"
-- $ sound "supersaw(5, 8, {0, 13})"
-- # n "[0, 4, 7, 9, 11]" |+| n "{0, 7, 12}" |+|n "<-7 7 0 5 -5>/2"
# n "[0.4, 4.1, 7, 9, 11]" |+| n "{0, 7, 12}" |+|n "<-7 7 0 5 -5>/2"
-- # cutoff (scale 800 20000 $slow 4 $sine1)
# bpf (scale 3000 20000 $slow 4 $sine1)
# resonance "0.1"
# sustain "{0.08 0.10 0.15}%4"
# gain 0.6
# orbit out1
d7 silence
d1 $ sound "{arpy bass2 drum notes can}%16"
-- COUNT IN!
d1
$ slow 4
$ sound
"[numbers:4, click:2] [click:2] [click:2] [click:2] \
\ [numbers:3, click:2] [click:2] [click:2] [click:2] \
\ [numbers:2, click:2] [click:2] [click:2] [click:2] \
\ [numbers:1, click:2] [click:2] [click:2] [click:2]"
# orbit out2
-- MAIN -----------------------------------------------------------------------
d4
$ fast 1
$ degradeBy 0.0
-- $ distrib [8, 8, 14]
-- $ sound "super808"
$ sound "super808 super808/2 ~ supersnare ~ ~ super808/2 ~ \
\super808 ~ super808/6 superclap? ~ ~ super808 ~ "
-- $ sound "[super808*1? <superclap*2?, ~ ,supersnare*2?>]"
--
-- SWEEP
-- # speed (scale 8 2 (slow 4 (sine)))
-- # sustain (scale 0.5 1 (slow 16 (sine)))
-- # voice (scale 0.7 0 (slow 8 (sine)))
-- # shape (scale 0.3 0.9 (slow 64 (sine)))
# shape (choose [0.3,0.6])
-- # crush (choose [2,3,5])
-- click
# speed "0.5 1 0.2"
-- # speed "2.0 0.4 0.5 0.0 1.0 0.8 0.5 0.7 \
-- \ 1.0 1.0 1.8 0.7 1.0 0.8 1.0 1.0 "
-- boom
# sustain "1.0 0.2 0.5 0.7 1.0 0.8 0.5 0.7 \
\ 0.1 0.8 0.3 0.7 1.0 0.8 0.5 0.7 "
-- # sustain "2"
--
-- OUTPUT
# gain 0.8
-- # gain "1.0 0.8 0.8 0.8 0.8 0.8 0.5 0.8 \
-- \ 1.0 0.8 1.0 0.9 0.8 0.8 0.5 0.8 "
-- # nudge 0.08
# orbit out1
d4 silence
-- PERC ------------------------------------------------------------------------
d3
-- $ degradeBy 0.2
$ sound "[~ superhat ~ superhat*4]"
-- # pitch1 0.8
-- # sustain (scale 0.2 1.2 $ slow 20 $ sine)
-- # shape 0.3
-- # speed 3
# hpf 4000
# orbit out1
d3 silence
d5
$ fast 1
$ sometimesBy 0.5 (# crush 4)
$ degradeBy 0.1
-- $ distrib [3, 8, 14]
-- $ sound "[supersnare*8]"
-- $ sound "[superhat*8] supersnare"
$ sound "[supersnare*16?, superhat*8, superstatic?]"
-- $ sound "[supersnare*4, superhat*8, superstatic]"
# speed (scale 2 0.7 (slow 32 (sine)))
# sustain (scale 0.1 0.6 (slow 64 (sine)))
-- # speed 0.2
# decay 1
# shape 0.6
# bpf (scale 1000 8000 (slow 64 (sine)))
# gain "[0.8 0.5]*4"
-- # nudge nudgeVal
# orbit out2
d2 silence
-- SYNTH -----------------------------------------------------------------------
d3
$ every 1 (const
$ degradeBy 0.2
$ slow 4
-- $ e 5 8
-- $ sound "~ ~ ~ superzow_msp ~ ~ ~ superzow_msp/8 ~ ~ ~ superzow_msp ~ ~ ~ superzow_msp/4"
$ sound "~ ~ ~ superzow ~ ~ ~ ~ superzow ~ superzow/3 ~ ~ superzow ~ ~ ~ ~ superzow*2? ~"
# n (
every 18
(+ 1)
"[[-12, -3, -5]]"
)
-- # slide (scale 15 1 (slow 7 (rand)))
-- # attack (scale 0.1 0.2 (slow 6 (sine)))
-- # attack 0.4
# sustain (scale 0.2 0.5 (slow 16 (sine)))
# cutoff (scale 600 4000 (slow 3 (rand)))
# crush 2
-- # accelerate 0.7
# gain "0.7"
# pan (scale 0 1 (slow 2 (rand)))
# orbit out1
)
$ sound "~"
# orbit out1
d3 silence
d7
$ every 4 (const
$ degradeBy 0.2
$ fast 2
$ e 7 16
$ sound "~ supersaw*2"
# n (
every 18
(+ 1)
"[-12, -3, 7]"
)
# slide 1
-- # attack (scale 0.1 0.2 (slow 6 (sine)))
# attack 0.4
# decay 0.9
# sustain (scale 0.7 1.1 (slow 16 (sine)))
# hpf (scale 00 1500 (slow 3 (rand)))
# crush 2
# gain "1.1"
# orbit out1
)
$ sound "~"
# orbit out1
d5 silence
--------------------------------------------------------------------------------
-- RECYCLE BIN -----------------------------------------------------------------
--------------------------------------------------------------------------------