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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required (VERSION 3.15...3.27 FATAL_ERROR)
cmake_policy (SET CMP0091 NEW)
cmake_policy (SET CMP0042 NEW)
set (CMAKE_MODULE_PATH
"${CMAKE_CURRENT_LIST_DIR}/share/cmake/modules"
"${CMAKE_MODULE_PATH}"
)
# Name of the project (will be the name of the plugin)
project (modules VERSION 0.0.0)
# Set the project 'tweak' version number to the git ref
include(GetSourceInfo)
get_source_info()
set (PROJECT_VERSION_TWEAK "-${git_revision}" CACHE STRING "Fourth version number component of the ``PROJECT_VERSION`` variable as set by the ``project()`` command." FORCE)
# Create a namespace for the module
set(VENDOR_NAME "hostconfig" CACHE STRING "Name of module author/vendor." FORCE)
# We need to include the NodeJs headers somehow...
# include_directories("/usr/include/node")
# Include Node-API headers
include(GetNodeAPIHeaders)
# Include Node-API wrappers
include(GetNodeAPIWrappers)
# Add our headers to a list
set(HEADERS)
list(APPEND HEADERS
# "include/hostconfig.h"
# "include/hostconfig/config.h"
# "include/hostconfig/version.h"
# "include/hostconfig/modules/hello.h"
"include/hostconfig/modules/class.h"
)
# If building out-of-source...
if (NOT ${PROJECT_SOURCE_DIR} EQUAL ${PROJECT_BINARY_DIR})
# ...copy our headers to the binary directory.
foreach(HEADER IN LISTS HEADERS)
configure_file("${HEADER}" "${HEADER}")
endforeach()
endif()
file(GLOB SOURCE_FILES "src/hostconfig/modules/class.cpp")
# Start a list of targets to be built
set(TARGETS)
# Build a shared library named after the project
# Alias it to the vendor namespace
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${CMAKE_JS_SRC})
add_library(${VENDOR_NAME}::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
# Include our configured headers
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${PROJECT_BINARY_DIR}/include>
$<INSTALL_INTERFACE:include>
)
# Include NodeJs development headers
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_JS_INC})
# Link with NodeJs runtime library
target_link_libraries(${PROJECT_NAME} ${CMAKE_JS_LIB})
# Give our library file a .node extension without any "lib" prefix
set_target_properties(${PROJECT_NAME}
PROPERTIES
PREFIX ""
SUFFIX ".node"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
)
# Add the target to the list
list(APPEND TARGETS ${PROJECT_NAME})
if(MSVC AND CMAKE_JS_NODELIB_DEF AND CMAKE_JS_NODELIB_TARGET)
# Generate node.lib
execute_process(COMMAND ${CMAKE_AR} /def:${CMAKE_JS_NODELIB_DEF} /out:${CMAKE_JS_NODELIB_TARGET} ${CMAKE_STATIC_LINKER_FLAGS})
endif()
# Compile some resources to binary
include("CMakeRC.cmake")
cmrc_add_resource_library(icons
ALIAS ${VENDOR_NAME}::icons
NAMESPACE ${VENDOR_NAME}::icons
favicon.ico
)
cmrc_add_resources(icons
WHENCE src/img
src/img/icon__32x32.png
src/img/icon__48x48.png
src/img/icon__64x64.png
src/img/icon__96x96.png
src/img/icon__144x144.png
src/img/icon__168x168.png
src/img/icon__256x256.png
src/img/icon__512x512.png
src/img/w_icon__196x128.png
src/img/w_icon__384x256.png
src/img/w_icon__768x512.png
src/img/w_icon__1024x768.png
)
set_target_properties (icons
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
POSITION_INDEPENDENT_CODE ON
)
# # Add the target to the list
# list(APPEND TARGETS icons)
target_link_libraries(${PROJECT_NAME} PRIVATE ${VENDOR_NAME}::icons)
# Collect and export targets
set (${PROJECT_NAME}_TARGETS ${TARGETS} CACHE STRING "Targets to be built." FORCE)
export(
TARGETS ${${PROJECT_NAME}_TARGETS}
FILE ${PROJECT_BINARY_DIR}/share/${VENDOR_NAME}/${PROJECT_NAME}_targets.cmake
NAMESPACE ${VENDOR_NAME}::
)
# get access to helper functions for creating config files
include(CMakePackageConfigHelpers)
include("share/cmake/modules/JoinPaths.cmake")
join_paths(libdir_for_pc_file "\${exec_prefix}" "${CMAKE_INSTALL_LIBDIR}")
join_paths(includedir_for_pc_file "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}")
# create config file
configure_package_config_file(
${PROJECT_SOURCE_DIR}/share/cmake/${VENDOR_NAME}/${PROJECT_NAME}Config.cmake.in
${PROJECT_BINARY_DIR}/share/cmake/${VENDOR_NAME}/${PROJECT_NAME}Config.cmake
INSTALL_DESTINATION
${CMAKE_INSTALL_LIBDIR}/cmake/${VENDOR_NAME}/${PROJECT_NAME}
)
# generate the version file for the config file
write_basic_package_version_file(
${PROJECT_BINARY_DIR}/share/cmake/${VENDOR_NAME}/${PROJECT_NAME}ConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY AnyNewerVersion
)
# Create package config file
configure_file(
${PROJECT_SOURCE_DIR}/share/${VENDOR_NAME}/${PROJECT_NAME}.pc.in
${PROJECT_BINARY_DIR}/lib/pkgconfig/${VENDOR_NAME}/${PROJECT_NAME}.pc
@ONLY
)